GameObserver PC Review: Fallout 3: Broken Steel

GameObserver PC Review: Fallout 3: Broken Steel

There were many pretensions to the obviously successful Fallout 3 soon after its release: the Gamebryo engine degrading the presentation, the lack of the original’s atmosphere, and other fanboy-based rants for no apparent reason. However, what many agreed on, was the lower-than-expected scale and continuity of the main storyline, as opposed to the insurmountable numbers and variations of side-missions. The ending was bashed with even more aggression, and a lot of missed chances were visible after the game’s completion (including a ridiculous inability to continue exploring after the finale). Smiling viciously, Bethesda had just the thing to cure the situation: calmly following the trend — the trend of profitable add-ons.

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