Joystiq Hands-on: Star Trek Online
Joystiq writes: You’re going to buy and subscribe to Star Trek Online if you’re a Star Trek fan.
I’m really sorry to be the one to break it to you. You might not possess the fungible assets required for such a commitment — heck, you might not even like MMOs. These facts don’t matter. Cryptic hasn’t just made a game based on Roddenberry’s magnum opus — it has managed to create a flawlessly adapted interactive extension of the show.
The demo I recently tried on the show floor of PAX gave me a brief introduction to the various facets of gameplay present in Star Trek Online, all of which directly draw their inspiration from the canon (both spoken and unspoken) of the television series.
The first aspect of the game I got to try out was the space combat system — having some experience in EVE Online and Earth and Beyond, it’s a concept that’s not exactly new to me. However, while these titles have adapted the fine art of Earthbound hack-and-slashing onto an interstellar stage, STO has added a layer of strategy which will be unfamiliar to fans of the aforementioned games — but completely familiar to Trekkies.










