IGN writes: "When tragedy strikes, we often find out exactly what we as human beings are made of. Sometimes we're ashamed. Other times, we swell with pride at the best of humanity. That's the core of Army of Two: The 40th Day, which is on display and playable here at PAX 2009.
As you make your way though a disaster zone, a city under attack from an unknown terrorist organization, you must decide whether or not to look out only for number one (and two) or to stop and help innocents caught in the bedlam. It's not a game that seems heavy on moral consequences, but how you treat the people you encounter will affect the pacing of the game. Selfish actions may result in getting some weapons, but then you will not enjoy the benefits of help from the shafted civilians later in a mission".