Heavy Rain PlayStation 3 Gameplay - Save the Day (Off Screen)
Looks really interesting like Indigo Prophecy.Lets see how it turns out
ahhhhh the joys of owning a ps3 :D!
On the first video before the robbery, you can hear Ryan Clements say "What the f*ck is happening?" as he tries to move the guy. Ha ha. The facial animations for this game have improved greatly from what we saw right before E3, looks fantastic.
The facial expressions, the detail on the faces, even the way the characters speak. This isnt a game lol, this is a hollywood movie. Day one guaranteed.
That was tense and I really like the gameplay.
Simply amazing, i saw another version of this playthrough and it had a different ending to the scene. This will ensure huge replay value, i for one will play through as many times as possible to see the different endings/cutscenes. Amazing game, and i hope critics aren't onesighted enough to agree.
This video is more spoilerish than the other ones I've seen off of gametrailers, same scene, different outcomes I'm really looking forward to this! http://www.gametrailers.com... http://www.gametrailers.com...
pre-ordered with release date delivery. can't wait.
Those character models are stunning...and the interactions are life-like. Very awesome.
This is going to be interesting. Heavy Rain is probably going to be one of the hardest games to review (I see it getting a ton of mixed reviews). Heavy Rain is basically an interactive movie which I find refreshing. The major draw to this game is the story, and the reviewers who don't get that or expect more are going to rate the game poorly. But if the game keeps up the suspense and deliver a great story (on a level of a movie) then it will get rave reviews by those who do. It's obvious this game is not for everyone, but one thing to remember is that this game is basically taking the conversation system from Mass Effect and the gameplay of Indigo Prophecy and taking it to a whole new level. The problem Heavy Rain is going to have is convincing Gamers that an interactive moive/game is worth $60. They are really going to have to do something special if they want more sells. Off the top of my head the best thing I think they can do is make this game episodic. Any other ideas guys?
If you disagree please state why you disagree. I'm not a crazy fanboy. I just want to know what you think. How do you think gamers will react to Heavy Rain? Heavy Rain may be a good game, but how do you justify spending $60 on it? THis just made me think of another way. It would have been cool if it was kind of MMO-like, and you got to play as your own character and went through these events along with everyone else who was on at that time (but if the game were made like that then we probably wouldn't be playing it until Feb. 2014). So back to the drawing board. What else will make Heavy Rain worth a $60 purchase besides the story, or will the story be enough?
this is really neat i guess the amount of paths in this game will be ENORMOUS ... what i realy wonder is ... How many endings ? This will be a huge question for me since the characters can die and the story still being in motion ... i guess you'll be sure you won't see the same game as your friends
This game is an evolution of Indigo Prophecy. To me, Mass Effect's conversation system has a LOT more resemblance to Oblivion's conversation system. In Heavy Rain, any subtle action/any slightly different comment made to another person/etc has immediate and long-term consequences. There's a huge difference.
That had me worried, one wrong move and you are dead and the story continues, you don't just start from a checkpoint... Can't wait for this game!
Nice facial animation. I wonder if it's mo-capped.
Yeah, it is motion captured. I think David Cage said that.
Yeah, mo-capped. Definitely seeing A LOT of improvements in facial and body animations with these. The protagonist's body language when he asks if he can look in the box are almost spot on what I'd expect from an actor in a movie. Very well done.
in fact, from what i read, this game is the biggest motion capture project in history. think about THAT.
Putting their animators out of jobs. lol.
Well they manage to get funds by sharing their capturing equipment with other studio(s) [rent] . there are doing that since god know when .. Almost everything in indigo prophecy was motion captured as well ..but this time they put a lot more work into the camera angles and the sound effects ... (yeah even the children playing in the rain in the first trailer ( not teaser ) were mo-capped )
I really like how hard it was to figure out what you wanted to do. I don't really like the Mass Effect way of doing thing. Good on top bad on bottom. Everything was just floating around kind of like if might be in your head.
Yeah, that's a good way to describe it. It really does a good job of recreating the tension you might feel in real life, and the fogginess of your thoughts, while everything rushes around in your head and it's tough to get your head clear and choose the right thing to do. It's a pretty cool interface. I'm excited for this game.
man that was awesome, i am so pissed right now this was delayed till next year.. i cant wait
Tell me about it...I have been waiting for a game with a non generic story for years...I mean how many times can I be planet earth's last hope....seriously....I hope more games take this original story idea...or at least be focused more on story and emotions then "run and gun...and I hope you give 2 cents about the story.. "
@ Cwalat i remember an interview with david cage was talking about how each scene can be played differently he talked about how the scene with the reporter could have had her leave the house with out being seen, or the killer sees her and runs out, she could hide call the police and wait, the killer could kill her or she could kill him thats 5 scenarios in one scene there 60 throughout the whole game this game will have crazy replay value
That was cool.
It looks to my like the game is simply a huge collection of mini games that give out different responses depending on witch button you choose... for my it would not quite cut it. I hope it has something more to offer.
The game sells itself on the story....we have seen footage and literally all we know are 5 characters and minimal details....Because David Cage wants this to be all about the story not about how many bad guys you can kill...plus it's about decisions...like the previous poster said...there are multiple outcomes of a situation.
An FPS game consists of only ONE "mini-game" where you run around and shoot people. Yet, they only have TWO outcomes, you win or you die. In fact dying doesn't even count as an outcome because it doesn't even continue the storyline. I could go on about other genres too, but you get my point. Heavy Rain reminds me of those old school adventure games. Games such as Snatcher, Out of this World, Secret of Monkey Island, etc. Heavy Rain is expanding on that genre, providing a next-gen twist to it. Most people who have never played those type of games wouldn't understand games like Heavy Rain, where gameplay is context based.
The graphics look amazing at this point, can't wait to see how the final product turns out in early 2010. Day one buy for me, this kind of story-driven game is a breath of fresh air in an already stagnant market of shooters and fighting games.
Quantic Dream is like the European version of Team ICO to me.... always making different/unique type of games. I think their partnership with Sony is the perfect fit, because Sony isn't afraid to take risks when it comes to new IP's. The amount of detail in this game is just insane... the last game I've played that had facial animations even remotely close to this is Heavenly Sword, but this just exceeds it. Even though it's more of an interactive experience, I'm really looking forward to buying this game and seeing how this story pans out in addition to all the different endings/situations.
dont get me wrong, it seems QD dream are doing really amazing things, but they're no team ICO. There is no equivalent to the developers that proved games can be an art form, all whilst having amazing graphics, and having epic gameplay with mind-bending puzzles.
is the opposite of Kojima Productions imo. Both are the best at story telling and invoking emotion but they use extremely different methods. Team ICO use bare minium while Kojima use blockbuster production values. This is why i have so much respect for Ueda and i think TLG will be the only game that can compete with MGS4 this gen. As for QD. They do posess the same trait these two devs have which is they think outside of the box and thats why Sony is their best partner.
They seek out developers that want to move beyond the traditional way of storytelling in video games. Its all about having a grand adventure, and a unique way of telling the story. Just look at all the different ways stories can be told. Uncharted MGS Team ICO Heavy Rain
This is a must have game for all ps3 owners
Dam every choice you make has an effect on the outcome. This game will be amazing, and allot of replay value.
Yeah, the Ethan Mars trailer from yesterday was absolutely epic. His little monologue about life and his perception of it made me want to go the distance to keep him alive.
Here is a game that shows us how intense games can be. What an impressive video.
Day 1 no doubt. Just the fact your decision gives a diff outcome reason enough.
Wow...I remember David Cage talking about thought bubbles around the characters head...but that was amazing....trying to not get shot while figuring out if I want to ask for his name or threaten him....day 1 for me!
I wouldn't enjoy this game but the graphics are very nice.
you know i kind of hopw we have some sort of time limit on the decision for parts like these. add more intensity
You do have a time limit for life and death situations like this. In the Madison nightclub scenario there's a part where you have to choose how to prevent a guard from entering the room while you beat his boss for information. If you take too long to react the guard enters and everything goes tits up.
I loved every single drop of Indigo Prophecy, can't wait to love a game in the same Passion. Heavy Rain.
One purchase for me. I love Quantic Dreams and I hope they keep on making these amazing games for the PS3
Very interesting. I can't wait.
You kidding me?!? Unbelievable! The latest trailer is far better than any of the older ones. Even the art style has improved. Graphics too! Amazing!!! I'm so excited. A video game that's an actual straight up dramatic thriller. No stupid twists. No pulling punches. Heavy Rain delivered at GamesCom. I'm having a hard time choosing which I'm looking forward to more, Uncharted 2 or Heavy Rain. I love the camera angles in particular. Whoever's overseeing the direction for this baby needs to be congratulated. I mean, damn. The multiple perspectives, confined quarters, field of vision. Someone's clearly been paying attention. Up to this point, video game director's haven't really been "THAT" pivotal of a force to be worth noting, but now... *shakes head* This is my dream come true, my wet dreams. :D Hopefully, they don't censor anything. Well, PS3 is region free, so I guess it doesn't matter one way or the other, but I'd prefer not to buy two copies. See if I was in charge, I'd have made the last playable character the Origami Killer. Imagine collecting information on the other playable characters as you devise plans to kill each and every one, perhaps even their loved ones, drastically changing the game depending which ones you killed. Meanwhile, I'd include snippets of background on the Origami Killer's past and what his motives are. You know what, I should really keep that idea. I might use it later. Be cool if that was the last character though. ^_^
The facial animations are outstanding.
What's with the disagree? The game really does have outstanding facial animations. Guess some people are still sore from yesterday :)
well there was an article here about Heavy Rain possibly being censored in the US due to it having a full frontal naked woman but i think it was a BS made up article as i clinked the link and it just talked about Heavy Rain being a mature game nothing about censorship was in the article . i strongly believe Heavy Rain won't be censored as it has been stated over and over by the developers that Heavy Rain will be a very mature game targeted at a mature audience so censorship won't happen if rockstar can getaway with showing a d!ck i don't see why QD can't have breast and pvssy
after watching that "love" trailer, but after seeing this I've changed my mind! Uncharted 2, Heavy Rain, GOWIII, and GT5 continue to impress me. EDIT: When I saw the "love" trailer I thought the character models were really impressive but I didn't find the environment impressive at all (like they spent all the time on the faces but not other stuff), I was extremely impressed this time around though!
Really? I thought the "love" trailer was superb. What put you off?
Is this a horror or mystery?
It's being marketed as an interactive movie psychological thriller.
you played before.
gameplay seems interesting... the different options floating around is going to make my thinking a tad harder while trying to figure out what to do xD if they timed you on how long you choose an option i would be panicking each time i had to choose and end up dying or something
They are timing you. You dpn't have unlimited time to make decisions.
Intense decision making. Another diverse game only on PS3.
I really think ppl that talk down on what Mr. Cage is trying to innovate here are missing the POTENTIAL of "HEAVY RAIN" which in my opinion can take the way we play games to the NEXT LEVEL. Here are a few examples I thought about adding "HEAVY RAIN" type gameplay mixed with other games we enjoy today. 1. Imagine using this in MGS4 cutscenes. Instead of watching the cutscenes u play them out & lets say snake dies. U can still continue the game using Meryl, Raiden, Otacon etc. 2. Same for Gears of War, remember the cutscene where i think one of the guys gets killed where the enemy drives his hand through him? Imagine being able to play out that scenerio & being able to save him. These are just 2 examples but keeping the same gameplay mechanics for those games but adding "HEAVY RAIN" mechanics into the mix aswell. I think that would add alot more "WOW MOMMENTS" to our gaming expirience. What u guys think?
i see what you mean like continue the story if Snake dies and if everyone dies the story ends with Liquid winning but i don't think it fits but i do think if pulled of right QD can make the adventure game genre like Heavy Rain more common on console games like Heavy Rain are never made to be a consoles next big blockbuster game but because it's Sony there breaking the mold and do something new with Heavy Rain in terms of quality and impact and reviews the game will be praised as long as Heavy Rain doesn't suffer the MGS syndrome ( more cut scenes than gameplay ) but sales is were i'll hurt games like Heavy Rain as good as they are never get the sales it deserves as alot of ppl will prefer playing there shooters and such and dismiss games like Heavy Rain as interactive or boring games just because your not killing or shooting ppl i'm 18 but i know this game is on my number 1 spot game to get because i'm always looking for a great story in games and the trailer of yesterday blew my mind
If all the player controlled in that particular 3:48 (minutes/seconds) was talking that guy down and holding up your character's arms... then the ratio of player control and cinematic control is not very appealing. Now the earlier previews as the FBI dude, where you actually get to move around, scan the environment with the glasses and so on, let you do quite a bit more. Hopefully the final product will lean more toward those sequences.
I think probably cuz the guy playing chose to show himself to the guy. At one point in the video it looks like you're allowed to sneak up behind the guy with the gun and it could end up being an action sequence like with the FBI dude.
Good point, here's hoping.
Graphics are insane! Seriously, this it's the best looking game on the PS3 and this gen so far. Just look at all the fuking details man! This goes even beyond Killzone 2, Uncharted 2, GOW3 or whatever other games you think that looks good. =D But the guy playing the game, fails. He can even move the character properly. =/
So I guess the gameplay video of Jayden was an older build of the game because I wasn't all that impressed with his character model. Then I saw this video and I was like "Holy Sh!T it looks so much like a CGI movie." I'm also impressed at the animation and the amount of detail they put into the unimportant characters. This game is just beautiful...
Graphics look great but the "gameplay" is so damn lame. I hope this isn't a QTE fest.
Wow.. Im really impressed. such great details
THos game looks great.. anyways there was nearly nothing to do with the gamepad for nearly 5 mins. I know this game has something special to play to i hope it wont get boring or wont be to easy!