Zipper Interactive are best known for their SOCOM series, but have wowed audiences lately with demonstrations of 256-player controlled carnage in their latest effort, MAG. TGSN takes a look at how it's shaping up.
Normally I don't like respawn multiplayer matches, but if the respawn is handled in the same manner as the article suggests it could be cool.
This game sounds cool and has alot of potential, hopefully it all works out well as there are a number of things that can go wrong. COD MW 2, Latency, and equal distribution between factions all spring to mind as possible things that could upset the game. I will definately be keeping a close eye on how it shapes up though as it sounds like a game I could get very interested in.
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