20°

Atomic: Scribblenauts Interview

Over 10,000 objects and characters have been coded into the game, and Scribblenauts won many awards at the recent E3 (IGN, GameSpy). As with anything that offers this much freedom there have to be rules, and restrictions, so Atomic had a chat with Brett Caird, the QA Director at 5TH Cell.

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atomicmpc.com.au
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120°

10 Words You Won't Believe Actually Work in Scribblenauts

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.

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twinfinite.net
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Community2643d ago
110°

Top Five Puzzle Games You Should Wrap Your Brain Around

Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

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fuzzypixels.net
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3048d ago
40°

Scribblenauts: On the discovery and demise of video game franchises

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.

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haogamers.com
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Community3370d ago
DualWielding3369d ago

the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise

grashopper3369d ago

Why wouldn't it? Think it would work great with the PlayStation second screen app. Doesn't Xbox have something similar too? Use the phone or tablet to type and the controller to play.

CorndogBurglar3369d ago

I'm not real sure a 2nd screen is even necessary. I've only played the DC Comics one, but they could have easily mapped all of the buttons from the touch screen to a controller to pull up the menus.....