210°

NVIDIA Launches World's First Interactive Ray Tracing Engine

NVIDIA, the leader in GPU computing, today introduced the NVIDIA® OptiX ray tracing engine, part of a suite of application acceleration engines for software developers. NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time.

NVIDIA application acceleration engines unveiled at Siggraph 2009 include:

* NVIDIA® OptiX engine for real-time ray tracing
* NVIDIA® SceniX engine for managing 3D data and scenes
* NVIDIA® CompleX engine for scaling performance across multiple GPUs
* NVIDIA® PhysX® 64-bit engine for real-time, hyper-realistic physical and environmental effects

As the world's first interactive ray tracing engine to leverage the GPU, the NVIDIA OptiX engine is a programmable ray tracing pipeline enabling software developers to easily bring new levels of realism to their applications using traditional C programming. By tapping into the massively parallel computing power of NVIDIA® Quadro® processors, the OptiX engine greatly accelerates the ray tracing used across a spectrum of disciplines, including: photorealistic rendering, automotive styling, acoustical design, optics simulation, volume calculations and radiation research. Application developers are utilizing the OptiX engine to redefine what's possible for designers, engineers and researchers.

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I don't think this needs to be in Gaming or Industry. Dev news is fine...and I guess Tech can pass.
JL5799d ago WhoDisagree(0)Agree(0)
Kakkoii5799d ago (Edited 5799d ago )

Id like to see some tech demo's of this ray tracing system. It's good that Nvidia is actually pushing for Ray Tracing, it slaps all those people in the face who kept saying Nvidia was anti ray-tracing. Looks like they're on the forefront now :P.

Can't wait to play around with this system myself also. Should help very well with ray tracing my 3D scenes. It's a job much better done on a GPU than a CPU.

wAtdaFck5799d ago (Edited 5799d ago )

agreed! I remember hearing around the net how real time ray-tracing was "impractical." But its here now, right on our doorsteps :D

its exciting how closer and closer we're reaching photorealism

ThanatosDMC5799d ago

Teh PS3 games R teh DOOMZ!!

Yep, i remembered when everyone and anyone downplayed ray tracing on the PS3.

Foxgod5799d ago

@thanatosDMC

What does this have to do with the ps3 ?
The current gen consoles are not suitable for ray tracing, this is for high end pc's.

ThanatosDMC5799d ago

PS3s are capable of ray tracing. Therefore, it has something to do with the PS3.

FamilyGuy5799d ago (Edited 5799d ago )

Every time I read/have read "Ray Tracing" it looks like they're talking about real time reflective surfaces or something. The shininess of a light reflection. I just don't get it.

As far as Thanatos, Ray Tracing has been mentioned time and again with the PS3. Things like "Gran Turismo 5 has real-time Ray Tracing". So I understand why he brought it up even though I don't know what IT is.

You can't tell me you've never heard an article speaking synonymously about the PS3 and Ray Tracing. It's the only time, up until now, that I've heard/read the term. http://www.google.com/#hl=e...

Foxgod5799d ago (Edited 5799d ago )

Technically every computer can do ray tracing, but that doesnt mean its suitable, a ray traced render on the 360 and ps3 would only be around 4 fps.

Way too low for gaming.
SO again, what does it have to do with the ps3 ?
According to your logic we could mention the 360, psp, ds etch as well, everything that can calculate and has a gpu can raytrace.

My pc is probably barely capable of doing a fully ray traced game and that an I7 with 6 gb of ddr3, and a Gf280, i am probably gonna have to upgrade to a dx11 videocard to make raytracing smooth.

@familyguy, ray tracing is just a rendering method, where light particles are being used to calculate what the sufaces of an object look like, this allows for instance, very realistic reflection (multiple objects reflecting each other realtime, instead of a static reflection image).

+ Show (3) more repliesLast reply 5799d ago
Foxgod5799d ago

Hopefully we will see this on pc games soon, my pc is itching for a challenge.

Major_Tom5799d ago

You have a 280, there are tons of challenges for a medium-high-end card.

TheTruth895799d ago

No, Cell CPU is perfect for Ray Tracing technology, you can see some video of this CPU performing ray tracing on linux.

Plus, GT 5 use Ray Tracing.

free2game3655799d ago

That's likely all developer hype, remember the company that did the ghost busters game said that it used ray tracing in minor ways too.

TheTruth895799d ago (Edited 5799d ago )

GT5 is 50/60% Ray-Tracing Technology

Edit:

Cell not enough for Ray Tracing? SBAM

http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...

All these videos WITHOUT GPU support, since in Linux it's not available for 3d.

Edit:
Of course is a Cluster, but even ONE can do something similar with GPU support.

Wanna more?

http://www.youtube.com/watc...
SBAM

Hear what the big Phil say in the video!

FamilyGuy5799d ago (Edited 5799d ago )

That dude is in denial, he's not gonna listen to that...

kaveti66165799d ago (Edited 5799d ago )

GT5 has limited ray tracing. It's not even in-game so I don't know where you got your 50-60% figure. Even the almighty Cell cannot handle fully in-game ray tracing, only in limited bursts. Ray Tracing in GT5 is used in the presentation of vehicles outside of races, when buying vehicles and in situations like that.

Let's hope Sony makes the Cell 2 powerful enough for ray-tracing, although I've been told by the PC guys above that it won't happen.

Foxgod5799d ago (Edited 5799d ago )

What i am talking about is ray tracing on full game scale level,
Those are tech demo's, and rather unimpressive looking.
Why dont you look up some pc ray tracing tech demo's, to see what its really supposed to look like.

Like i said, every computer with a gpu can ray trace, even a psp, but that doesnt mean its suitable, a 360 cant ray trace full games, and a ps3 cant either, period.
All it can do it tech demo's.

What makes you think some console can pull something off, that even a high end pc can barely do.
My pc is 6 x as fast and strong as a ps3 or 360, and it stutters like hell on ray tracing demo's.
Which is mainly because of my gpu, i got a dx 10 card now, and i will need a dx11 gpu when they arrive, for smooth ray tracing.

dirthurts5799d ago

Ray tracing is a totally different way of producing an image. GT5 uses rasterization, just like all modern games.
I've saw 3 PS3's running in tandem to produce a single car displayed on screen with very low frame rate. Current consoles can not push ray tracing yet.

Kushan5799d ago

Quick, someone mention killzone 2 so we can have even more misinformation about ray-tracing spread around!

+ Show (4) more repliesLast reply 5799d ago
free2game3655799d ago

I don't see this working with current hardware unless it's something like physx where one GPU does ray tracing and the other GPU does the other rendering.

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260°

AMD CEO Shares Vision Behind Xbox Partnership and Next-Gen Chip Roadmap

AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.

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Obscure_Observer1d 20h ago

AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.

I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.

Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.

InUrFoxHole1d 14h ago

They had best show 3yrs in a row. Heading for another

VenomUK1d 7h ago

Obscure_Observer said “I wonder what she meant by "full roadmap of gaming optimised chips" though? Seems ambitious.” To me, I interpret this to mean rather than having a couple of X/S products for launch and a handheld there is a longer term plan to release new products with higher specs at timed intervals. I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec.

Agent7521h ago

But Microsoft forgot the games.

KwietStorm_BLM1d 2h ago

It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever.

Ganif1d ago

Correct.

"Sony's PlayStation 6 reportedly will feature an AMD semi-custom APU with a Zen 5 CPU and UDNA GPU, capable of 4K 120FPS and 8K 60FPS gaming. The console will include X3D cache and advanced AI upscaling technology."

https://www.tweaktown.com/n...

Obscure_Observer21h ago

"It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever."

I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released.

Notellin20h ago

You should have just lead this comment with the fact that you have zero understanding of technology in the consoles and instead have a Toms Hardware online forum level of education.

Agent7521h ago

But Microsoft forgot the games

Obscure_Observer21h ago

@VenomUK

"I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec."

Very interesting theory. Still not sure how MS would actually make it work.

KwietStorm_BLM17h ago

"I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released."

How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is.

+ Show (2) more repliesLast reply 17h ago
Fishy Fingers1d 19h ago (Edited 1d 19h ago )

Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.

Multiplatform software and hardware 'Xbox/AMD APU'.

Obscure_Observer1d 19h ago

I guess you missed Sarah Bond´s next generation Xbox announcement this week, were she clearly states:

"I´m thrilled to share that we´ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including, *our* next generation *Xbox consoles*."

But hey, I don´t think you´re entirely wrong, maybe MS will build their own Xbox consoles while licencing other manufactures to build and sell their own Xbox branded consoles. Who knows

BeHunted1d 14h ago (Edited 1d 14h ago )

I think you watched the wrong video. It's below the description, or you can watch it directly on YouTube.

https://youtu.be/kprpRvsOua...

PRIMORDUS1d 19h ago Show
HyperMoused1d 19h ago

Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision

Christopher1d 18h ago

The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?

Lightning771d 14h ago

Probably because the next xbox isn't ready to release yet?

The marketing and rumors seem to be heavy out of no where. The rumor was a 27 release but it maybe it could be 26 new console launch instead.

Who knows.

Eonjay1d 2h ago

There PR is alrways super heavy handed. No one is acutally buying an Xbox as is.
Also it is very early to be talking so much about a next gen console.

Obscure_Observer20h ago

There´s a lot of people interested on Xbox Next and its ability to run games from major stores like Steam.

We know that the PS6 is just around the corner as well, but so far, no news on what it might improve over the PS5 or PS5 Pro.

However, Sony already made public that their priority and actual focus is the PS6. So its not "very early" to talk about next gen when the very console manufactures are talking about it.

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90°

Holstin - Horror from Every Angle

A psychological survival horror game that takes place in 1990s Poland where you play as Tomasz who is searching for his missing friend in the town Jeziorne-Kolonia. A strange substance has taken over the town and is transforming its inhabitants into grotesque monsters.

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80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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