Nidzumi writes: "Let's face it, the Wii is hardly renowned for it's quality first person shooters. Red Steel, Call of Duty and Medal of Honour have all submitted valiant attempts but have all fallen way too short. So it was with some trepidation that I started playing The Conduit, Sega's attempt at a hardcore orientated shooter on the Wii and to be honest it would probably the pick of the bunch if it wasn't for some highly generic design."
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.