Gamespy SDCC 2009: Singularity Hands-on Preview


"Games have been toying with time-manipulation for quite some time now, and most try to take a unique approach. Time manipulation is far different in Braid than it is in a game like TimeShift. Some take the approach of offering the player a rewind function, essentially allowing you to get "do-overs" when things don't go exactly as you planned. I was able to get my hands on Singularity for the first time at Comic-Con in San Diego, and got a clear picture for how Raven Software's unique take on time-altering gameplay."

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