GuerillaPlay writes: NCAA Football 10 features small changes from 09. The game kind of feels the same, with the feel and pace mirroring its predecessor. There have been new additions, including the ability to call conservative or aggressive plays in switching your balance any time during the game and a new Family Play option that makes the game for easier for casual gamers. The Family Play option is a way for fans to get involved even if they're not the best player, as it makes it easier passing to one receiver and makes the AI very lenient. It is very difficult to lose when Family Play is enabled.
Orgazzle online gaming community has been launched, early August 09. This is a revolutionary social network for gaming. You can create your own NCAA Football online dynasty, or Madden online franchise. You can also join other members custom groups if you would like.
This is also set up to host clans from Rainbow Six, and Call of Duty. Create your own clan, and begin recruiting other members!
TGR writes, "In many ways, the College Football 10 franchise has been viewed as the redheaded stepchild of the sports gaming world. It is unknown where this impression was first derived, but it is a common knowledge that each year's college football game is based off of the Madden engine from the year prior. Fortunately, Madden 09 was by far the strongest installment ever to be released, and that has trickled down to their amateur counterparts..."
It is kind of stupid that they don't let the players have names in the game... WTF?
The one thing that college sports have going for them is the intensity of the fans.
College football kills NFL maybe not in video game world but def in life, they arent playing for money, seems to make it all that much better
The ongoing controversy over language filtering on Xbox Live has another curious manifestation - rosters that EA Sports' TeamBuilder auto-names get filtered when they're imported into the Xbox Live version of NCAA 10.
As an example, the above player was auto-named "Jason Gay" at the online TeamBuilder site. But imported into the Xbox 360 version, the player was renamed "Jason XXX." Users may manually change the name back in all modes of play into which created teams are imported, both online and offline.
The filtering, however, does make EA Sports look like it's demonizing the word, a delicate and persistent issue in online gaming. But in fact, EA's code has no problem with it; in the game, play-by-play man Brad Nessler says the name for players who have it.
Keep staying classy, Milkcroshaft. We wouldn't have the lols today without you or Nintendo's retarded senselessness.