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Eurogamer: Alien Breed Evolution Hands-On

Aside from Duke Nukem Forever, there can't be a lot games that have endured as many false starts as Alien Breed Evolution. Initially envisaged as a PC RPG in the late nineties, the game crashed and burned after 18 months in development when publisher Microprose was swallowed up by the acquisitive Hasbro Interactive. Undeterred, Team17 then re-envisioned the game as a Snowblind engine-powered title on PS2, but met with frustrating indifference as a slew of publishers passed on backing it.

Fortunately, times have changed. Boosted by the success of Worms on Xbox Live Arcade, the Wakefield-based studio has decided to self-publish Alien Breed Evolution, presumably waving two fingers in the direction of all the publishers who shot it down the first time around.

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eurogamer.net
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