GameSpot writes: "Wasted potential is the main theme for The Conduit because its technical prowess is overshadowed by misguided design decisions pasted onto a generic science fiction universe. The excellent control scheme is able to save this otherwise average adventure for a little while, but the many missteps of the campaign become suffocating before too long. The multiplayer, too, is entertaining for a few hours, but the seven maps are too simple and predictable to provide a consistently thrilling experience. The Conduit may provide a glimpse at the future of Wii shooters, but it's still largely mired in the well-worn past".
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
theyre right on some points but too low of a score i think
9.4 from IGN
6.5 from Gamespot
Sounds like its another love hate game...
Should be a must have for all Wii owners.
They know a gleetch!
rigth from the start i know this game was a flopper what do u guys expect from the developers? they are mediocore at best
well I guess the control scheme is its best asset. That means, its not the console's fault the game didn't sit well with GameSpot. If there would ever be a sequel, it should be better than this, since this game has a lot of potential