Ars writes: "Your enjoyment of The Conduit is going to depend directly upon whether or not you're picking up what the Wii is dropping. It's a good-looking Wii game, which to some people on the Internet is still like calling I'm A Celebrity, Get Me Out of Here the least obnoxious reality show on TV. The mouse and the keyboard, and even the controllers of the other two systems, may be more precise. But what those games are missing is the Wii's motion-control functions, and yes, they certainly add much to a standard first-person shooter."
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
Pretty fair review, overall. But I don't get this:
"The mouse and the keyboard, and even the controllers of the other two systems, may be more precise."
Mouse/keyboard, sure. But if you think dual analog is quicker and more precise than pointer controls, you're doing it wrong.
But overall, as the reviewer said, "this is good stuff." Not great, but good.