Tamer Asfahani looks at Activision's latest open-world title.
"I'm not going to lie to you, I fell in love with Prototype as quickly as I fell out of love with it; only to find myself falling back in love with it and not really knowing why. It's like being in a relationship you know is no good for you, like watching your wife sleeping around, but not being able to help loving her. It's one of those games which deceives time and confuses emotion. One minute you're cursing the loss of all your powers, and the next you're having uber fun blowing up a military base or a viral hive while racking up the experience points."
Not all video game protagonists are sweet, jolly, or wholesome. Folks like Agent 47 are cold, ruthless, and reserved and it shows.
Ah, fond memories of strangling all the people in their hotel rooms in Hitman 1
Lara Croft, Nathan Drake etc, cos they pretend to be the good guys but are mass murderers that show no remorse.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
As the world reels from the shockwaves of the seismic news that Microsoft is acquiring the proverbial swamp of the video-game landscape, Activision Blizzard King, it only seems natural that our minds should now shift towards what the fallout will be for presumably years if not decades to come.
Another Prototype would be awesome.
As for Singularity, I don't necessarily need a sequel, I just want to see Raven be able to flex their creative muscle again; not just be relegated to assisting with CoD. A lot of the old guard is still with the company.
That's part of what I'm hoping to see come from this acquisition. Revive teams like Vicarious Visions and Ravem to actually allow them to work on their own new projects again.
I'd like to see Activision get the Transformers license again and continue the War and Fall of Cybertron games. the movie games were crap and the game that combined both movie and Fall and War of Cybertron sucked a new Prototype would also be good as well.
Re-imagining of River Raid and the original adventurer Pitfall. Oh Zork is also a great game.
Personally can't wait to get my hands on this game.
Prototype's a weird one. I've been thoroughly enjoying what time I've spent with it so far, though, which surprises me - the city doesn't have much in the way of character, which in an open-world game normally makes me stop playing, but here it really doesn't matter that much. It's all about what's going on and what you can do.
That's a pretty cool review. I'd give the game a try.
Unusually well written for gaming media :P
It's worht a play, definitely