Intel has updated the Quake Wars: Ray Traced project. Now 500 monsters can be realized simultaneously and the visualization of water with 3D waves has been improved. The new version also delivers support for dynamic objects.
Nevertheless Quake Wars: Ray Traced is still work in progress and a system with two Intel Xeon W5580 "Nehalem EP" processors with 3.2 GHz reaches about 16 fps at 1280 x 720.
Ben takes a look at what we can expect from Quake 5 in light of the recent buzz of activity at id Software recently. Hopeful at best but some serious food for thought.
QuakeCon kicks off in Dallas, Texas today with a heady lineup of speeches that may or may not reveal new games. Here's how to stay on top of the 2PM CST keynote and other goings-on throughout the weekend.