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10°
9.0

EndSights: Burnout Paradise: Big Surf Island Review

EndSights:

Need a vacation from Paradise? Big Surf Island has just what you need. Criteron has been keeping fresh content flowing in Burnout Paradise ever since its release in January 2008. The latest, Big Surf Island, is the first paid expansion that adds a new chunk of land for you to drive around in. The add-on brings 15 events, nine new cars, more billboards, more smash gates, and mega jumps.

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endsights.com
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Socomer 19795803d ago

I have my hands full with motorstorm and killzone 2 maps.
Maybe I should get this and pratice my sixaxis motion control driving since its all the hype now a days huh huh huh ?

Rifle-Man5803d ago

I bought this the day it came out. I haven't explored the island too much yet because I'm working on my Elite license right now (16 races to go!), but Burnout is one of the best games in my collection.

vhero5803d ago

I got it man its awesome but can only figure how to get 1 of the new cars so far minus the one you get given at the start of course as there no random cars driving about anymore... Though the new islands amazingly big considering DLC pack of the year better than GTA4's pitiful excuse anyways :(.

dannyhinote_135803d ago

I will be purchasing this. Well, once it's back up on the Marketplace...

40°

Burnout Paradise's Big Surf Island Unofficially Ported to PC

Hardcore Gamer: There’s not a lot of games that have been out for over five years that people are still clamoring to see properly ported to PC, but Burnout Paradise is one of them.

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Community4144d ago
40°

Multiplayer Memories — Burnout Paradise

Danny Lilley looks back over one of his favourite multiplayer games from this generation, remembering Criterion Games' 2008 hit Burnout Paradise.

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gamebrit.com
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Community4187d ago
100°

Looking Ahead: The Future Of The Burnout Franchise

Ian Fisher writes: Criterion always managed to jam some character and fun in the games they create but Burnout Crash is probably the lowest point the Burnout franchise has ever sunk to, far surpassing the somewhat meddling PSP installment the franchise received several years ago. So where does Criterion take the Burnout franchise from here? Is Burnout Crash an indication of what we can expect from the series while Criterion focuses on bigger projects for the EA mothership or will we see a return to form? More importantly, what the hell do gamers want to see out of a new Burnout game after three long years?

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shogungamer.com
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Community4968d ago
GamingManiac4968d ago

I sure as hell would love a new real burnout game, Crash isn't even worth buying...

Quagmire4968d ago

I for one dont mind the linear tracks, its a helluva lot easier to revise the track over and over again if you keep failing, so that you can experiement with different techniques, as opposed to doing everything differently each time in open world, but I like the idea of having both options, keep the linear sandbox, but have a seperate game mode where its simply linear racing and crashing.