Tatsunoko vs Capcom is the latest in the vs. line of games. For a long time it had very little chance of being released outside of japan due to licensing issues and the fact that Tatsunoko's characters aren't very popular outside of Japan. Americans and Europeans are finally getting their hands on Tatsunoko vs Capcom later this year. We must thank Capcom for putting so much work into getting this game overseas, After going through what was basically licensing hell. Some how Capcom was able to get all the characters except one over into the North American and European version of the title. The question is, was it worth all the effort, or were fans just clamoring for the fact that we didn't receive the title?
Ever wanted to see Mega Man’s sister, Roll, beat the crap out of Yatterman-1 from the series Yatterman! Gan Takada? TvC has you covered. Did you know that the game only released on the Wii? Fortunately, it supports fight sticks and GameCube controllers in addition to the Wii Remote and Nunchuk. Unfortunately, Capcom’s licensing deal with Tatsunoko lapsed sometime in 2012, so we never got a sequel.
Because not many western audiences are familiar with the Tatsunoku brand.
I’m grateful for this game existing because it led to some of its devs to also work on the later MvC3
We need another Capcom SNK crossover. In fact throw in Namco for the ultimate in fighting game goodness
Tatsunoko vs. Capcom was a blast, but it had some serious balancing issues. I guess it wasn't really practical to allow for DLC and patches on Wii, but it was pretty bad in terms of balance. I had modded my Wii to play the original Japanese version which was, in my opinion, better than the western release. Western release added Zero, which seriously broke the game.
Not only the one people forgot but it's actually the best Capcom Vs game there is and the best fighting game Capcom made in the 7th gen and they have yet to top it in the years since.
Corey Moore writes, "Game developers have also created ways to ease reluctant swimmers into the deep end of the gaming pool. Capcom, for example, is at the forefront of such a movement and did so by simplifying the controls for some of their popular franchises. But this casual approach to what otherwise should be 'hardcore' titles has caused quite a bit of upset among seasoned gamers. To this I simply say: Deal with it."
"To this I simply say: Deal with it."
Cool , but "to this i simply say" your oversimplified crap doesnt sell in the case of DmC , hence failing the entire purpose of said exercice of simplification .
MVC3 and tatsunoko actual retains most if not , all the depth and complexity of the VS genre , it was just a simplified button schemes , wich was complained about , but not nearly as much as implied . All the fans know VS capcom games proposes simple controls schemes and basic special moves input
Just because your system has been upgraded doesn't mean you shouldn't play your older Wii games on it. Prima Games suggests ten you should keep.
I originally sold my Wii about 1-2 years into its life cycle because I was unhappy with it... however I got my Wii U on Sunday and I'm very happy with it so far. One thing that has been awesome is playing some of the Wii games I've missed like SSB Brawl and Wii Sports Resort. I plan on checking out some of the JRPGs and Nintendo 1st party exclusives I missed too. I wish they would upscale the Wii games though. Switching from Wii U mode to Wii mode gets all fuzzy. I'd rater have sharp jaggies then SD fuzzies.
Why not just title it, "Wii games still worth playing"?
Because people that HAVE the game don't need to be told if it's worth keeping; they can figure that one out on their own.
Where is The Last Story???
My list is
Last Story
Zelda SS
Kirby Collection
Animal Crossing
Xenoblade Chronicles (even though I really didn't like the combat)
Trauma Center
Mario Kart and Smash Bros are guaranteed to be right around the corner for the WiiU so keeping those seems a bit silly, especially since Nintendo confirmed that Smash Bros is in development for it.