First 'Crash' Screenshots in Test Drive Unlimited

Four fresh screens of the crash damage in Test Drive Unlimited for Xbox 360 the M.O.O.R. title coming this fall.

DG6563d ago

Is it just me or do the cars not have any damadge on them? Whats the point of crashing then?

DOLBY DI GA TAL pf6563d ago

Still cool!, they did it for a reason it would be a waste with a game this big and complex. You sound like a Sony fan trying to get smart. Pasted Mountains and some dirt, don't make Motor Storm any more complex than this game.

shotty6563d ago (Edited 6563d ago )

Ya there is no damage on Player vehicles but AI vehicles have complete damage. And the cops chase you and give you tickets for crashes. They explained why their was no damage for Player vehicles. They said how the game is a MOOR with thousands of people in one city. So imagine you spent half a million buying a ferrari enzo and someone jerk with a sh1t box rams it and now you are stuck with a wreaked enzo that set you back half a mill. They said they would rather have the player focus on racing then keeping their car in mint condition. This game is not like PGR 3 where you are confined to a race track. Instead it takes the Oblivion path and has over 1000 miles of track and you can even drive through fields, drive off cliffs into water or drive into a parklot or just stop driving and goto a dealership get off your car and take a walk around and walk around the new cars and even get in. Ya that was a run on sentence. Anyways this game is suppose to be a lifesytle game centered around cars and racing. There are 65 houses and mansions that can be bought. There are famous clothing and accesory stores like marc's ecko so you can pimp out your character. Or you can visit you local car garage and get some after market tuning on your cars.

Cyclonus6563d ago

Don't forget the motorcycles.

Shadow Flare6563d ago

where are the crashes? the few screenshots that had a hint of a crash in them are strangly remeniscent of burnout 3. Freakin huge sparks everywhere lol. Still the car graphics are good. I used to have test drive 2, 4 and 5 on the megadrive and psone and they were great games. This should be good aswell

DG6563d ago

Sony fan...isnt the game coming out on both systems even if not the fact that there are no damadge to the cars has nothing to do with PS3 or Motorcross. You seem more like an XBUG...Chill...Oppinions are like a$.holes they stink and everyone should keep it to themself.

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New Test Drive Unlimited game by Kylotonn all but confirmed

Team VVV writes: "We’ve known for almost two years now that BigBen Interactive has the rights to use and develop future Test Drive titles from Atari including the Test Drive Unlimited brand".

Dspdspes2054d ago

Whoa! Have'nt played one of those since my old IBM with CGA monochrome monitor....


New Test Drive Unlimited games in the works, rights now belong to Bigben Interactive

BigBen Interactive has today announced they have acquired the rights to use and develop future Test Drive titles from Atari.

BigBen Interactive has also confrimed they have a project to develop new titles from the Test Drive Unlimted series.

Liqu1d2712d ago

Nice. Loved TDU 1 and 2, hopefully they do a good job.

Bk2Xxclusive2712d ago

I loved part 1 that had simulate racing physics and handling. Part 2 just fucked it up for me with its arcade style handling. This is the only game that can compete against FH3 if they bring back the physic style handling.

Veneno2712d ago

Most of the additions to TDU2 were not great but it did not ruin the game for me. This new one needs to have more than just Euro cars if it really wants to compete.

quent2712d ago

Have never heard of this developer, still exciting news though, loved both previous games.

Veneno2712d ago

So happy to hear this news. My favorite racing series is back!!! Now Motorstorm needs to come back.


The 10 Biggest Open World Games of All Time

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Perjoss3477d ago

Test Drive Unlimited was awesome, the driving mechanics were pretty poor but the island was fantastic and felt huge. I regularly would race around the outside edge of the map in a loop, each lap would take about an hour in real time.