210°

Spong Interview: Tomorrow's Killzone 2 Patch - Full Details

Spong writes: "Sony's set to release Patch 1.27 for Killzone 2 tomorrow morning. It's spawned from feedback dished up by the community over at the official Killzone 2 site and will include improvements to the party matching system and a 'High Precision' control system.

We could bang on about it, but instead we're going to turn you over to Eric Boltjes, Guerrilla lead multiplayer designer, in this Q&A Sony's dished up. Bear in mind that it is indeed official... so we're analysing it, however, we figured you'd want to see it ASAP, so have a gander below:"

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news.spong.com
Sony Rep5871d ago

Nice updates. Killzone 2 will be that much better of a game because of it.

Personal favorite...

" The Tactician Badge’s secondary ability (to request air support from a Sentry Bot) has also been tweaked to make the Sentry Bot more useful. It can aim more accurately now, and its health is a little higher as well."

BubbleSystemSuck5871d ago

yeah... te airsupport ribbon is a pain in the a...

This is a Huge Patch... "High Precision" control mode...

mmm... finally, aim like COD?

table5871d ago

I hope they don't make the aiming like CoD. I love the controls as they are so I don't want them to make the aiming too easy for the noobs.

We'll see what they do with it anyway but I'm not warming to the idea.

Downtown boogey5871d ago

Great patch! I havenät playd the game after obtaining the 4# weekly honor rank, but now I'm gonna give a try!

edgeofblade5871d ago (Edited 5871d ago )

You know the great thing about "High Precision" aiming? You don't have to turn it on if you don't want to.

And why shouldn't the aiming be easy and natural? Are you so afraid of noobs that you can't shoot them like everyone else? Why should there be a barrier to new players? Doesn't that mean more players? Do you really want to be a small fish in an increasingly empty pond... or do you want new players brought into the game? God, your logic is so flawed.

This is great... Guerrilla saw through the morons who claimed there was nothing wrong and fixed their game anyway. This is awesome.

table5871d ago (Edited 5871d ago )

They might make the new controls too easy so that the game aims for you like CoD and so you're at a disadvantage not to use it. If this is the case I'll be very disappointed.

There are enough people playing Killzone2 anyway I'd prefer it if those annoying squeeky voiced CoD girlies didn't come over and play the game.

Kleptic5871d ago

if people where having enough trouble with the controls as to not play it...then its fine I guess, if it brings people back...but I still don't understand why so many had such a problem with them...they are different, but not in a bad way...and I have always enjoyed that...I hate this idea that everyone wants every shooter to handle exactly the same...

and GG fecked up the air bots...I knew they would...we were bugging them to simply change the ribbon requirements...the last thing we need is an overpowered AI controlled thing that will take you out easily...we just wanted to get ribbons for using the stupid things, not for getting kills with them...

so all that is going to happen is that people are going to turn off the tactician now when making a server...sometimes I really think GG is a little out of touch with their community...every thread that brought up how hard it is to get the air support ribbons, had at least 10 members saying DON'T MAKE THEM STRONGER!...there isn't a player on earth that wants a more powerful AI controlled device, at least when one has targeted you...the ground bots are already bad enough...

at least they finally tweaked the assault badge...but doesn't matter...no one makes servers that have them on anyway...exactly how it should be...that class has always been a joke, and even with this tweak, the rockets will still piss people off...

edgeofblade5871d ago

@Kleptic: "but doesn't matter...no one makes servers that have them on anyway...exactly how it should be"

See, I take issue with the "how it should be". That's like saying, "We are used to Windows having Blue Screens of Death, and therefore shouldn't fix them."

likedamaster5871d ago (Edited 5871d ago )

"Guerrilla saw through the morons who claimed there was nothing wrong and fixed their game anyway."

I'm going to have to agree with you on that. You make two great points. (@fangirls, Disagree is at bottom right)

thor5871d ago

Wrong, wrong, wrong.

The aerial support bots ARE TOO WEAK.

I don't care if you think they can be used tactically, they are next to useless. If they were made more powerful, it would add an extra dynamic to the game. It's totally easy to avoid them - just go indoors? The whole point of an aerial support bot is to lock down an area and distract the enemy. When they're as weak as they are, you don't lose anything by just ignoring them completely.

Aerial support bots, even if they were made 10x as powerful, would still be combatable. Place a turret. Duck under cover and pop out and shoot. Before you know it it's dead. The other team can only place 2 anyway!

I know elitist KZ2 players would rather that there weren't any classes because "bububu it's teh imbalanced" but the truth is that once you DO get all of those ribbons, there's no way in hell that you'll ever use the tactician's secondary ability again. That's why it should be made more powerful.

Do you think that boost is imbalanced? Spot and mark? Now we at least have a viable alternative.

+ Show (6) more repliesLast reply 5871d ago
chidori6665871d ago (Edited 5871d ago )

* Spawn invincibility removed
* Airbots improved
* Assaults nerfed
* "High precision" controls option
* Join friend feature improved
* Faction balancing fixed
and other features

All tomorrow morning....:)

vrc5871d ago

For copying my post from the PS forums.

;)

himdeel5871d ago (Edited 5871d ago )

...only at the starting spawn points at your factions starting map points.

Popable spawn invincibility should go as people should check cameras when possible before they spawn.

EDIT

LiquifiedArt5871d ago (Edited 5871d ago )

It didn't have all these from day 1. Its our (KZ2 Fans) Job to spread the word to all our buddies who may of brushed it aside. New Controls, New Join options and New Balances completely turn the game up a few notches.

@himdeel - The removal of spawn point invincibility is great. This will dismiss the spawn and suicide rocket hounds. This will also help with spawning and grenading into a room. It will actually make the other team have to fight their way in and not just have a grenade or rocket-fest.

Graphics5871d ago

another control patch finally? maybe this 1 will make me finally buy the game, but 1st ill try it out

+ Show (1) more replyLast reply 5871d ago
FantasyStar5871d ago

The High Precision Mode alone has my interests piqued.

Nambassa5871d ago

yea i thought it would be like cod4 controls but Eric says that it still feels weighty. its just the anologue sticks are more sensitive to your touch.

Stationfan5871d ago

Great news cant wait, i've chosen K2 for my primary FPS this first half of the year, still play it every day even though i already got my platinum.

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130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman243d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX243d ago (Edited 243d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne242d ago (Edited 242d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro243d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken242d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown243d ago

They should finish Horizon story first

darthv72243d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken242d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya242d ago

Yeah, a remake would be pretty awesome

anast243d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood243d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX472d ago (Edited 472d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro472d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72472d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_472d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga471d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos471d ago (Edited 471d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23471d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000472d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin472d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole472d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix472d ago

A Resistance reboot will be awesome

Michiel1989472d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor472d ago (Edited 472d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

472d ago
Michiel1989472d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar776d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor776d ago

Can’t wait for their next franchise

SullysCigar776d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg775d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149775d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138776d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim776d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC776d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138776d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle776d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76776d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 776d ago
REDGUM775d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730776d ago (Edited 776d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger775d ago

thank you fps lover, I'm with you

talocaca776d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy776d ago (Edited 776d ago )

Kinda wish they move on from Horizon tbh.

lukasmain776d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright775d ago

There were rumours that they were working on a Socom reboot.

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