Let's face it, with Steam being such a popular service these days (really, how many gamers do you know who don't have Steam installed?) and sites like Direct2Drive among myriad others out there, digital distribution is very commonplace. Five years ago, not so much. There again, there are bandwidth allocations/caps in many countries, and even some start of that here in the U.S. As such, Massively got to thinking about it, and considering the size of the general MMO, they wondered if they were likely to see more digital downloads coming up, or more people buying box copies?
"The Barcelona-based (Spain) indie games publisher JanduSoft and indie games developer Juan-Mod, are today very glad and proud to announce that their 3D arcade action-platformer "Teared", is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch) via digital stores." - Jonas Ek, TGG.
Laundry, cleaning and classic arcade games all in glorious virtual reality
Wizardry: Proving Grounds of the Mad Overlord brings back the classic experience with revamped graphics and other improvements.
If I can get a brand new game for 49.99$ in my local game store and have the box, art cover and all that stuff (which I'm really into), why would I go onto Steam and purchase a download for 49.99 and wait 20 hours for it to finish downloading?
If I can get CS for 9.99$ on Steam and I can't find the game anywhere I go for it.
I have been a Steam member for 6 months and I have only bought TF2 for 9.99$ because the game goes on retail for 29.99$...