In-Depth: Inside The Making Of Deadly Creatures

The latest issue of Gamasutra sister publication Game Developer magazine includes a postmortem of Rainbow Studios' Deadly Creatures written by technical director James Comstock.

Best known for its racing titles, THQ-owned, Phoenix-based developer Rainbow Studios decided to take a chance on a unique game idea that that would immerse players in the violent microcosm of the insect world.

The following excerpts from Game Developer magazine's recent postmortem from the Deadly Creatures team would have to overcome a number of significant obstacles along the way to realizing the dark adventure.

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