Community Games Interview: James Silva

Edge: James Silva created The Dishwasher, the XNA game that won Microsoft's inaugural Dream-Build-Play contest to become a full-fledged XBLA game. Silva's also been busy putting some of his older games onto the Community Games channel. As part of the background to E202's Creation Myths article, an in-depth look at the state of play on XBCG that we'll be posting here site on Monday, we asked him about working with Microsoft and switching between Community Games and XBLA.

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edge-online.com
40°

Salt and Sanctuary, Ska Studios: Front Towards Gamer Radio 251

The first Front Towards Gamer Radio interview in over a year, and we kick off 2015 with a doozy! Do you like Dark Souls? Well, what about a stylized, 2D Dark Souls? Well, look no further, because James and Michelle Silva, the two-headed juggernaut that makes up Ska Studios, has just the answer for you with Salt and Sanctuary! The Silvas also talk about where they came up with the concept of one of their first big hits, The Dishwasher, the transition from being an Microsoft developer and jumping over to Sony for the PS4, and why they changed their name from the original studio name, Totally Screwed?

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ftg.operationsupplydrop.org
30°

Ska Studios Q&A

Console Monster writes: "Today I had the opportunity to sit down with James Silva and Michelle Juett Silva, the folks behind the Dishwasher and Charlie Murder games. They took a bit of time to answer some questions about their latest title 'Salt and Sanctuary' and give some insight on the development process over at SkaStudios."

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consolemonster.com
50°

The Dishwasher: A Satire on Modern Society

"James Silva, creator of The Dishwasher series, has stated that his influence in these games creation was his own work as a dishwasher which, he felt, did not garner as much respect as the work deserved. He has also pointed out that the legendary Bruce Lee was a dishwasher once as well. From there the idea was formed. That’s pretty much all of the influences I could find. While playing the game though I couldn’t help but notice a few mirrors to our own society." -Nathan from Leviathyn.com.

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leviathyn.com