"Every game that contains a massive world to explore must also have a hook. The last four installments of Grand Theft Auto hooked their fans by making the city fun to blow up, tear through and...well...rule. Assassin's Creed's hook was the ability to climb over everything--every nook, cranny and ledge could be scaled.
So, what happens when you combine the destructive sense of power of Grand Theft Auto with the scalable environments of Assassin's Creed? Well, you get to run around in the greatest sandbox of all time. But the fun and games stops there."
Site has retracted review at the request of Sony! Holy cow.
2nd Update: Site has reposted a "snapshot", with the full written review due on the game's release date.
3rd Update: Site pulled review again.