Marcus L of AnalogHype writes: Let me preface that this article is not for the fan boys of Mass Effect. I know, however, that they will flock to defend it. I only address the New School Gamer, the one that appreciates quality and avoids the hype presented by the industry. That being said, I don't want to take away from the Sci-Fi aspect that Mass Effect presented to this generation of consoles. Being the first of its kind this generation, we know it's going to have its down sides, and we also know there is nothing new under the sun, but when does swagger jacking come into play?
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
AMEN BROTHER!
Let me get this straight, the game that was praised highly for it's action gameplay and storytelling is being written in an unfavorable manner because it didn't allow you to explore every single planet in the galaxy like a game from 1993 did? Seriously?
Oh, and the graphics from Protostar were used as the base for Mass Effect? Seriously? Did Protostar then steal from Star Trek: The Next Generation? I mean, correct me if I'm wrong, but white interiors of a 'space station' started many years before either, and it's just a common thing to do since people have seen it so often.
Sorry, but what a horrible article, just horrible. Great, you loved a game fom the past based on space travel, and yeah, there are similarities (aliens + planets + white interiors), but that's where it ends.
Dope sh!t with the Police Quest jab. LOL. But all I'm saying is the first mass left me as a gamer wanting more. Lots more. And the similarities were extremely uncanny. I'm sure you read the entire article by now and you know that I not throwing shots at Mass Effect....completely. I just want the Sequel to give me all the options they proclaimed to be on the first. Do you recall DLC for more planets for exploration being spoken of? If exploration wasnt a necessary aspect, why opt for DLC for more planets? What reason would I want to go to a planet with nothing there?
Exploration wasnt the primary genre of Protostar. Its genre was adventure. Consisting of a story and yes also space exploration.
/sigh
Mass Effect was a very buggy unfinished product. The side planets sucked. There was no bartering basically. There was so much wrong with the game. I hate it and love it at the same time.