Flat Rates: The Future of Gaming?
64MER 2ON3 writes:
"We all know the sad, sad truth: gamers don’t have enough money to buy all their favourite titles. Well, most gamers anyway. No matter how badly a gamer wants something, no matter how many awesome games come out at a given time, he can only pump so much money into the videogame industry. In other words, there is a limit to how much he can spend.
Here’s what I suggest game developers do: figure out how much money the hardcore gamer spends on average per month, charge more or less that amount as a monthly flat rate, and in exchange, let gamers play all the games they want. I know what you’re thinking. You’re thinking this could never, ever work. You’re obviously not thinking hard enough. But that’s OK, because I have already done the thinking for you, and I have come up with a system that, if launched, could very well become the industry standard."










