‘GoldenEye’ Developer Proud To Plug Wii’s Barber-Game Genre Gap

‘GoldenEye’ Developer Proud To Plug Wii’s Barber-Game Genre Gap

Columbo|17 years ago|Bonsai Barber

What does one of the chief creators of "GoldenEye" do for his Nintendo console encore? He makes a barbershop game in which players cut the branching locks of shrubbery-creatures.

Martin Hollis, lead designer on the famous 1997 Nintendo 64 James Bond first-person shooter doesn’t mind if players don’t make the connection between his old classic and his team’s firs Wii game. "Bonsai Barber," released as a $10 downloadable game for Nintendo’s WiiWare service three weeks ago, is a very different thing from the legendary "GoldenEye."

One’s a spy game. One’s about giving vegetables haircuts.

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