What does one of the chief creators of "GoldenEye" do for his Nintendo console encore? He makes a barbershop game in which players cut the branching locks of shrubbery-creatures.
Martin Hollis, lead designer on the famous 1997 Nintendo 64 James Bond first-person shooter doesn’t mind if players don’t make the connection between his old classic and his team’s firs Wii game. "Bonsai Barber," released as a $10 downloadable game for Nintendo’s WiiWare service three weeks ago, is a very different thing from the legendary "GoldenEye."
One’s a spy game. One’s about giving vegetables haircuts.