WorthPlaying writes: "Are you ready for a beat-down? Are you ready for the most realistic wrestling interface that's on the market? Are you ready for immersive story lines where your choices dynamically affect the wrestling world? Well, you'd better be happy with two out of the three.
THQ once again bodyslams its SmackDown vs. Raw game to the consoles of the world, and by all rights they do a pretty bang-up job. The graphics are honestly some of the best they've ever come out with, from faithful ring entrances to wrestlers' faces, bodies and signature moves, and finally even to the surrounding stadium attendees holding signs, cheering or leering at the superstars."
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace