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20°

GamerDad Review: Professor Heinz Wolff's Gravity

GamerDad writes:

"Both the Wii and DS versions are the same exact game, you just control them differently. On the Wii, point the Wii remote at the TV and click to move objects like a mouse. On the DS, use the stylus and touch screen to drag items. Rotate them using the D-pad (or nunchuck on the Wii version). Play controls on the DS is a little better than on the Wii as it feels more tactile (plus the DS game is cheaper). While Gravity would've probably worked better as a WiiWare or DSiWare title, it's a pretty entertaining puzzle diversion for what it is.

It's a lot like other puzzlers like The Incredible Machine or those programs you can find on the Internet that let you stack blocks and play with the physics of them (kind of like a 2-D Garry's Mod). I've seen my little brothers mess around with programs like that on their computer for hours. In fact, you can even unlock sandbox levels that you can do the same thing in Gravity as well. Rounding out the package are a few arcade style party games where you build towers fastest or knock them down."

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gamingwithchildren.com
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10°
4.6

GameFocus: Professor Heinz Wolff's Gravity Wii Review

GameFocus writes: "Thanks to the touch and motion capabilities of both the Nintendo DS and the Wii it has opened the door for some really creative titles that go beyond the normal scope of gaming. Deep Silver's Professor Heinz Wolff's Gravity is the latest puzzle game that attempts to give gamers a new and extremely different experience for both consoles. While it sounds like a great concept on paper, how does it measure up?"

Pros

+ Interesting Concept
+ Physics actually do factor into each level

Cons

- Poor Execution
- No reason to play a level a second time.
- Useless Minigames
- Music doesn't always fit the game

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gamefocus.ca
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4.4

GameFocus: Professor Heinz Wolff's Gravity Review

Thanks to the touch and motion capabilities of both the Nintendo DS and the Wii it has opened the door for some really creative titles that go beyond the normal scope of gaming. Deep Silver's Professor Heinz Wolff's Gravity is the latest puzzle game that attempts to give gamers a new and extremely different experience for both consoles. While it sounds like a great concept on paper, how does it ultimately measure up?

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gamefocus.ca
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4.0

Modojo: Professor Heinz Wolff's Gravity Review

It'll take you a while to complete the game's 100 stages, but once you do, there's little reason to play. No additional stages are available, neither through download or hidden within the game. There are other modes, including a Sandbox mode without time limits or restrictions and two cannon-shooting mini-games, but after playing through them a few times, you'll probably grow bored.

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