GameStooge's Jordan Lund reacts to John Koller's claim console third party exclusivity is dead.
Excerpt: "Sony hardware PR man John Koller has come out and admitted that console exclusivity is dead - well, third party console exclusivity is dead at any rate. He correctly ascribes it to the high development costs of this generation. Third party developers simply can't sustain the costs if they solely support one platform.
This is most likely why two-thirds of all Playstation 3 games - 213 of 317 titles so far - also appear on the Xbox 360.
Of course, this is a problem the 360 doesn't seem to have. Those 213 multi-platform games are in a pool of 605 Xbox 360 and Xbox 360 Live Arcade games. This brings the total percentage of multiplatform titles down to just 35% of the Xbox 360 library.
So how does Microsoft get away with it when Sony cannot?"
Will we ever see more of Sony’s futuristic racing franchise?
DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."
If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?
It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.
Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.
Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/
Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.
What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)
This week Tracy Fullerton from @USCG ameLabs and TracyFullerton.com joins Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) to talk about: USCGameLabs, Game Innovation Lab, SAAM Arcade, Walden, Flow, Flower, Journey, What Remains of Edith Finch?, Threes, GameDesignWorkshop.com, TWINE, Unity Store, Jenova Chen, PS3, That Game Company, Saikoucon, Ready Player One, A Quiet Place, Rampage, Movie Pass, Bumblebee, The Happening, Fantastic Beasts and Where to Find Them, Teen Titans Go to the Movies, Power Rangers, He-man, She-ra, Amazing Interiors, Arcade 1up, Sea of Thieves, Curse of the Moon, Mega Man X Collection, Spyro Collection, Money Puzzle Exchanger, Enter the Gungeon, Cursed Souls, Overcooked! 2, Flat Heroes, Pool Panic, Bomb Chicken, Slam Land, Pixel Ripped 1989, Radio Hammer Station, AirConsole, Shantae half-genie curse, Dead Cells, We Happy Few, Salt and Sanctuary, Sleep Tight and more.
Reality - Microsoft paid millions for Ninja Gaiden 2, Tales of Vesperia, BioShock, and Eternal Sonata to be exclusives. What was the point the point in that? They're still arriving on the PS3 with exclusive content.
Sony on the other hand, doesn't buy exclusives. They buy developers. This is why they have more games. While Sony's buying developers, Microsoft are shutting down their down and buying DLC + expansion packs. R.I.P Ensemble.
A lot of those 360 exclusives came along when the 360 was the only console on the market. Even after the ps3 came out devs were already making games for the 360 that never made its way to the PS3.
this article seems to think that only the games that are multi platform on the ps3 are multi plat on the 360. therefore the article presumes every game made in the year before the ps3 was released was exclusive to the 360 and that there were no multi platform games on the 360 that are not on the ps3 like gears of war or braid.
What is the benefit in Sony spending money on 3rd party exclusives for us,gamers?
Sony could have spent some money to prevent say Re,DMC,FF from being on 360,but know with that money being put in 1st party devs we get RE,DMC,FF *AND* motorstorm, Killzone,Uncharted,etc etc
So that's fine in my book
Sony have done well here, I for one was gutted when Tekken went multiplat, when FF when multiplat - but as people are saying, Sony has invested heavily in Devs and we now have some amazing 1st party games coming out, which more than makes up for less exclusives. Good one Sony