Is bigger better? The MAG Complex

Goldenboy from BulletLAG writes: "With games like MAG coming out this year we see the PS3 pushing the concept of "large scale battles". It's seems like these games are just getting bigger and bigger and there might be no stopping them! While I am sure the idea of 256 players might sound incredible on paper, it does not always mean it will translate well to the actual game."

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Delta3566d ago

This guys point fails (IMO). LOL it sounds like he's just cry over something random.

CaseyRyback_CPO3566d ago

When it was from the Microsoft camp.

Now all of a sudden people act as if they cant possibly understand how advanced technology and squads will work. Look at r2, thats how it works. Play any PC game, Armed A2, Flashpoint, thats how it works. When the ps3 actually pulls of what the 360 pretends to boast about, its a problem.Yeah sooo confused over how MAG will work, yet everyone LoveD the idea of 100 vs 100 in Huxley until they ran into limitations and gimped it.

iHEARTboobs3566d ago

they're actually trying this. Props on that alone. You can't succeed if you don't try so we'll have to see how it turns out.

cLiCK_sLiCK93566d ago (Edited 3566d ago )

Im sure ppl wont stick to squads. Unless, somehow, Zipper will keep us in squads. I could already picture myself going Rambo(Alone) on my enemies bases. I just hope they revolutionize the whole squad-based idea and actually keep us in squads.

Here is my thought:
You will only be able to respawn as a WHOLE SQUAD. Say if one of your squad buddies die, he will not be able to respawn until your whole squad dies or they complete the objective. That way you start your new objective as a team and not Run-off, going solo.

They should somehow punish you from separating yourself from your squad.

I just don't want it to be a whole 128 vs 128 frag fest.

SL1M DADDY3566d ago

Yeah, in some cases but not all. The theory behind MAG is awesome and if it comes to pass, which I am sure it will, may demonstrate something that has never been done on a console and prove once again that Sony is pioneering their way through the console gaming scene.

MAG might not be super popular and may not make billions of dollars but if it works, it will show many other developers that the PS3 is the platform where huge battles can be done and may quite possibly open the door for many other titles int he near future that will rival the magnitude of MAG.

callahan093565d ago

There are all kinds of gamers and all kinds of games to satisfy their wants and needs. There are plenty of people who won't get MAG, and plenty who will. For some people, the thing that a war game has sorely been missing is the size and scope of an actual war. If it plays like any familiar but popular game, plays well, and does it with huge expansive battles going on, then I see no reason why it can't exist and satisfy a great many players who crave that large battlefield experience.

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Raoh3566d ago

I would pay more for the internet if ISP's made it more difficult for anyone to open a blog

Ps_alm3k3566d ago

says otherwise, look at killzone 2 they would do whatever it take to make the media go...
Woah!!! "they pull it off". SONY talk the talk and they prove to their walk's as well.

San Frandisco3566d ago (Edited 3566d ago )

well,it shoudlnt be hard as its like running a whole socom server LIVE insted of just maintaining them in "rooms".
Scom has rooms with max 256 right?
so just put tho's players out on the field... cuz ive ben playing soco confrontaion lately and the 256 rooms that are all filled up run prety smoothly from my experience.
i think zipper can pull it off definently.
this dude is just strait crying cuz he cant comprehend the idea of a console powerfull enuf to handle that many without lag.

pansenbaer3566d ago

Ha, we know nothing about MAG and yet it already has a complex named after it...ah the media...

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