20°
5.0

X360: StormRise Review

X360:

"You see, Stormrise's problem is that it never takes the time to explain its incredibly complicated controls. Say you want to group units together, which you will as it's a right pain in the proverbial if you don't. Well, you'll have to work that out for yourself. We're talking one steep learning curve here: it's an Everest when it comes to learning what tactics work best and even how the controls work. In an effort to streamline those pesky button presses, Stormrise allows you to hot-swap between units with a quick flick of the right analogue stick in the direction of your desired unit. Nice idea in theory, but in practice it's one of the worst and most fiddly control schemes the developer could have come up with. Honestly, it's a nightmare in the heat of battle. With so many better RTSs to play there's no need to even look at Stormrise."

Read Full Story >>
x360magazine.com
DA_SHREDDER5520d ago

LOL. Has this dude ever played an RTS before? He must think that Total War Empire is Rocket Science if Stormrise is too complicated.

110°

The 7 Best RTS Games on Consoles: Commanding Excellence

The RTS genre has had a rough ride on consoles through the years, but which are the 7 best games available today?

130°

Black Panel Podcast 41 - Sadistic Santa Special

The Black Panel writes: In this (very special) Christmas episode of Australia’s grooviest gaming podcast, the team tackle Sadistic Santa, The Year in Review, Reader Recollections and much more!

Read Full Story >>
blackpanel.com.au
30°

SEGA’s Kim Sellentin on Producing in a Learning Culture

Kim Sellentin, Producer behind Medieval II Total War: Kingdoms at SEGA Studios Australia, discusses her start as a QA tester, her approach of cultivating a learning culture in the studio, and strategies for current and future producers.

Read Full Story >>
gamesauce.org