OXCGN:
"You might be surprised by the games we'd call stinkers.
With AAA game season just around the corner (you know that special overcrowded time when the big games usually compete to get your attention and almighty cash), we thought we'd look back on the year so far and pick out some games from all platforms which wasted our time and money.
Sure, there may be more stinkers to come, but they usually don't dare to face off against the big end of year hitters."
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Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
GameFlavor's Resident Evil First Aid Drink is making a comeback, offering high quality Resident Evil merch.
A few from previous years there, but I'd agree with a lot of them...
Some I'm a bit surprised at, like Wolfenstein on PC and Ghostbusters (but I've not played it since it isn't released here in Oz on 360 yet!)
Got to say though I did recently try Two Worlds on PC - not a bad game at all to me, just difficult for it to compete with Oblivion.
A game I played this year that I know I should have liked but didn't was Metroid Prime 3. I recently got a Wii in addition to my 360 and PS3, and seeing great reviews of Metroid Prime 3 and lots of positive comments I tried it out.
I guess it's just not a fit for me. I failed to see what the fuss was about, kind of seemed a bit boring and pedestrian, despite liking other similar exploration FPS like Bioshock and Deus Ex 2. =S
Betheo made me lol, I thought by this point, everyone knew 'Acid was a turn based card game and didn't have gameplay like the 'Solid series, even I don't know much about Metal Gear and I'm not really a huge fan, but I know that.
"I will admit it was my first MGS game, and the style it was done in just confused the hell out of me. The graphics were nice enough, but I prefer to be able to move the character myself, not have to take turns with annoying cards."
LMAO
Two words; Portable Ops
I just find it personally funny. Brings a whole new meaning to 'look at the back of the box'.
http://www.vgmuseum.com/sca...
Aside from that crappy joke, the article was cool. I haven't played any of the games on the lists except for World at War, and I agree that WaW has a major problem. It is a blatantly linear game. Every FPS is linear in some form, but often times the devs try to make it seem less linear by allowing the environment to be traversed in multiple ways, but when I played the first few levels of World at War, I was frustrated by the fact that I had to walk in a preset path in the jungles and could clearly see that buildings or bungaloes that I wasn't allowed to explore were very un-detailed and blocky. I really didn't like that about WaW. Halo 3 is like that as well, and it annoys me but not as much for some reason.