OnLive service debuted at GDC 2009

OnLive service debuted at GDC 2009

ShadowGunner9|17 years ago|BioShock

OnLive was debuted at GDC today, showing off seven years of secret development, and seeks to rival video game console manufacturers such as Nintendo, Microsoft, and Sony. OnLive allows gamers to play some of their favorite new releases on their low-end PC’s, Macs, or Televisions.

In an interview with GameTrailers, OnLive founder and CEO Steve Perlman revealed his company’s new service called OnLive. OnLive is "Games On-Demand", an archive of games that a player can choose from to play on their PC, Mac, or Television. OnLive makes available top, high-end games and allows for games to be released in the same time frame that they would be in-store.

The plug-ins found in the OnLive computer web browser service are just One Megabyte in size, allowing for free computer space and speed that would normally be eaten up by a game purchased from the store. The games are stated to play "seamlessly" on the OnLive service, with no real lag or FPS drops. The OnLive service is able to provide this from their supercomputers featured in their Server Centers, allowing even for FPS wrenching games such as Crysis to be played with full AA and shadows virtually flawlessly…

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