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220°

GDC 09: MS Shows off New Developer Tools

IGN writes: "If you thought game makers have eked every last bit of juice out of the Xbox 360, Microsoft is about to give them the tools needed to take at least one more step. A new piece of debugging hardware, called the Xbox 360 Development and Test Kit hardware is on its way to professional developers soon. This new piece of hardware has 1 GB of RAM inside of it -- more than a retail Xbox 360. This will give developers some extra room to work with while making a game that will allow them to push the limits of the Xbox 360 memory while still running debugging software that would normally eat up space on the dev kit."

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i think you should also add dev news as a channel
Columbo5933d ago WhoDisagree(0)Agree(0)
5933d ago Replies(7)
Jockamo5933d ago

Killzone...

such a negative name...

I like Victory Zone. Or Winner Zone. Adrenaline Zone.

Happy Zone.

not Killzone. so... negative.

DelbertGrady5933d ago (Edited 5933d ago )

How about Bible Zone? Or Jack Thompson Zone?

ThanatosDMC5933d ago (Edited 5933d ago )

So i guess i shouldnt write a joke about M$ making us buy 512mb ram sticks later on for $100, huh?

AAACE55933d ago

Example: When you use Windows Vista, you may have 1 Gb of ram in your system. But the system only recognizes 800 and something Mb's of Ram, because part of it is being used for other operations.

If I am understanding this right, the 360's 512 Mb's of Ram are probably only using about 300 for the actual game, with the rest being used for other operations.

This new set up could help them use everything the system has, without wasting space. Overall, it could help the games out tremendously and might make disc space slightly less of a problem for now.

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Zeus Lee5933d ago

Perhaps FunZone 3:Wars of Joy would be better suited to your tastes?

5933d ago
Bnet3435933d ago

Disagrees because you keep referencing anon and 4chan bullsh*t.

SSJSubgeta5933d ago

Thats some funny time wasting website.

Sarcasm5933d ago

"FunZone 3:Wars of Joy"

Leave Halo 3 out of this

:)

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Sangria5933d ago (Edited 5933d ago )

There's something i don't get. Microsoft will provide new dev kits with 1GB memory "to push the Xbox 360's limits". But if developers make a game developed for 1GB RAM Xbox 360, how can it fit in a 512MB Xbox 360?

There are maybe things i will never get, but if it's good for developers, i'm on it. When i see how much Mass Effect is laggy sometimes (especially in the Citadel and Noveria) or Ninja Gaiden 2 (when there are more than 10 enemies), i hope Mass Effect 2 and further games will benefit of those hardware enhancements.

PirateThom5933d ago

They'll be locked to 512 for games.

However, dev kits run debugging in the background which can hurt game performance in testing and maybe cause things to be missed. The debugging won't be on home versions.

It will allow them to see, without running on standard 360s, how their game is performing, while debugging.

GhostofHorizon5933d ago

Developers just get some breathing room, it doesn't affect the games as much as they make it sound...

tudors5933d ago

the extra ram is to allow the developers to access to more tools and debuging facilities, and other extras such as animation tools for avatars, but it while it might inovate I don't think people should confuse it with a new engine, but if the debugging is better, perfect example DLC Fallout the pitt then maybe better performance equals better looking? but Cry-engine 3 is where you should be looking for a Killzone killer.

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90°

Holstin - Horror from Every Angle

A psychological survival horror game that takes place in 1990s Poland where you play as Tomasz who is searching for his missing friend in the town Jeziorne-Kolonia. A strange substance has taken over the town and is transforming its inhabitants into grotesque monsters.

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70°

Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem

Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.

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VenomUK3d ago

The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.

80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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