130°

WarCraft 3: Reign of Chaos & The Frozen Throne [PC] v1.23a Update Patches

WorthPlaying writes: "Blizzard has released new update patches for Warcraft III: Reign of Chaos as well as The Frozen Throne. This v1.23a upgrade fixes an custom map exploit, a patch issue with Intel Macs, and makes it compatible with Battle.net's new banner ad system."

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worthplaying.com
Bonsai12145515d ago

hardly news.. let me know when they decide to balance out the blademaster.

RainOfTerror5515d ago

well it may not be the best of news, but its new, and amazing they still support it. Most other, if not all, companies would have let called it quits many years ago.

90°

The rise and fall of tower defense games

Squad writes "A decade ago they were a dominant force in gaming. There were always a plethora of tower defense games being offered, including classics like Plants vs. Zombies and Iron Brigade. Even some famous franchises – such as Final Fantasy – dipped their toes into the tower defense genre."

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squadstate.com
traumadisaster1339d ago

You got it backwards, it's more popular now. Also you show zero statistics to back up your premise.

mandf1339d ago

Pixeljunk monsters was one of my most played games.

90°

The 10 Most Influential Real-Time Strategy Games of All Time

VGChartz's Taneli Palola: "I recently completed an article series about the history of real-time strategy, and going through so many different games that have shaped the face of the genre over the last 30 years got me thinking. Which real-time strategy titles are the ones that have had the greatest influence on the genre's development throughout its history? What you're reading now is my answer to that particular question."

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vgchartz.com
william_cade1748d ago

I used to love Command and Conquer

Fist4achin1748d ago

Good memories. I think theres a Dune game in the works.

90°

History of Real-Time Strategy: The Peak (1999 - 2003)

VGChartz's Taneli Palola: "As I've previously alluded to several times in this article series, it's quite difficult to separate the history of real-time strategy into specific periods of time based on any one criterion. Much of this is because there are always several different directions the genre is pushing towards, and even when I label this particular period as 'the peak', there are once again arguments that can be made for several other points of time as the real high point of the genre.

All this depends on the point of view one takes, whether it's looking strictly at commercial success, critical acclaim, the number of high profile franchises, or taking any number of other perspectives. For the purposes of this article the peak is taken to be the years during which most of the high profile RTS series received their most successful and beloved entries. In that sense it can be argued that the beginning of this period was the release of the original StarCraft in 1998, but we're beginning just a little bit later, at the start of 1999, as multiple different series had now established themselves and were pushing the genre forward, each in their own unique way."

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vgchartz.com