IncGamers' interview with Bill Roper has confirmed that the weaknesses system, previously set to give you boosts to power in return for taking heavy damage from certain types of attacks, is no longer in the game.
Cryptic Studios appears to be the latest Embracer-owned company to be impacted by layoffs.
Champions Online is based on the popular pen-and-paper Champions RPG, giving players the power of total customization of their hero experience while they explore a vast universe of richly detailed 3D environments.
The brand-new Witch Archetype brings ranged Support through the use of Curses to harm and spells to heal in Champions Online.
Oh, that's a shame. I really like that idea in principle!
As for the actual system, I guess that it's quite easy to abuse...
No way! That was a very cool feature, what a shame it's gone.
It does kinda suck that this is gone :/ Superheroes aren't really superheroes without weaknesses. Would've been great for character, but it would have to have been very carefully balanced.
How the hell can you defeat any of them?
Wow...one of the best features from the pin and paper game removed. not really champions without it.
i played this as a kid...the weakness system really helped define you character.
examples...cyclops (x-men) can't control his eye beams with out special made glasses. a werewolf can only change with a full moon. your guy might have a drug addiction, ect.
went back and read the article...the weakness system sounds nothing like what was in the pin and paper game. or at least sounds like a watered down version.