IncGamers interviews Bill Roper, and quizzes him about various aspects of upcoming MMO Champions Online.
The topics covered include randomised and handcrafted instances, group mechanics, customisation, the console versions of the game, and, of course, the Nemesis system.
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Champions Online is based on the popular pen-and-paper Champions RPG, giving players the power of total customization of their hero experience while they explore a vast universe of richly detailed 3D environments.
The brand-new Witch Archetype brings ranged Support through the use of Curses to harm and spells to heal in Champions Online.
Champions Online looks like one of those games that will either fail or make it, especially now that Marvel is being made.
I really think the Nemesis system will be awesome.
I think they could have the endge with this over the other superhero MMOS thanks to the CoH experience.
Awesome, he likes to talk doesn't he! Champions sounds epic, can't wait for it to come out. Glad to see he's not worried about Marvel Universe, but let's see what he has to say once it's out :P