From the dawn of man humans have been a violent beast. Wars have been a part of everyday life ever since civilization began. At our most primordial levels humans are blood thirsty animals. Survival mechanisms are built into human beings genes just like every other animal. However human beings are the only species on the planet to exploit and glorify the dark side of nature. You see its not just videogames that are violent it's our media in general. Everyday we are bombarded with violent images and shows around the world. We humans love violence, to us its entertainment. TV and games today are no different than the Romans who watched the gladiators fight to the death, or the Mayans who flocked to watch a game similar to basketball where the losers were sacrificed to the gods. In every great civilization ancient or modern, violence is the primary form of entertainment.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
if its from hip hop gamer show its only trying to get hits for ad revenue
no i would also report your article if i could but this account is too new
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