GamesRadar: Codename Panzers: Cold War Review
The detail is plentiful: location damage on vehicles, guard towers to be manned, defensive mines to be placed and barriers to be built. But it’s not new, or interesting, and it grows repetitive. Harder difficulty levels require you pay more attention to your troops’ ammo levels and utilise your squads’ ability to set up mechanic and first-aid tents, but most fights are still won simply by having your tanks swarm everything as a pack.
It’s a highly polished, occasionally satisfying, wholly unremarkable game set not in WWII, but in an imagined reality where it had a sequel. Not World War III, but WWII 2.










