20°

Ars reviews iLife '09: publishing online with iWeb

Apple's iWeb may not be the most glamorous member of the iLife '09 suite, but it nonetheless has a following among Mac users who want to publish online as quickly and painlessly as possible. In this review, Ars takes a look at the latest iteration of iWeb, and Ars break down what's new, what has changed, and what should have changed.

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arstechnica.com
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120°

Ray Tracing vs. Path Tracing vs. Rasterization Explained

Rasterization is the predominant technique used for real-time rendering in video games. Despite the growing use of ray tracing for lighting, rasterization is still used to render the bulk of the scene. Rasterization is faster, efficient, and often produces near-realistic results with some caveats.

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pcoptimizedsettings.com
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90°

Pictos & Luminas Synergy Guide – Maximize Your Build in Clair Obscur: Expedition 33 - EthuGamer

Learn how to master the Pictos and Luminas system in Clair Obscur: Expedition 33. This in-depth guide covers how to acquire, equip, and optimize your builds for maximum combat efficiency.

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ethugamer.com
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60°

All Pictos & Where to Get Them – Part 1: Early Game - EthuGamer

This guide focuses on all early-game Pictos, how to obtain them, and why they matter. Pictos play a core role in optimizing your characters' combat potential and synergy with Luminas.

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ethugamer.com
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