Loading Reality presents how one skeptical blogger found himself enjoying Killzone 2 after a much needed controller tweak.
Why in the heck did the developers set the standard default control configuration to SUCK!? ALT 2 is truly the best way to play it! It's a completely different experience! Now, I love the game.
Nah I like the default controls. Takes a couple of hours to get used to and then they are heaven. Played trough the campaign 2 times now. One time on Elite, man that is craaazy difficult.
It doesn't really matter, there is a ton of different control settings so everyone should be happy.
Alternate 2 for me... but why are people *itching so much about the controls of this game? They didnt make this much fuss on RE5, in fact... it's getting hyped up even more now. Controls are fine... i still havent seen any flaws in the game. Multiplayer is just perfect. Single player is so sexy. Controls are solid. In-game cutscenes from this game is like CGI cinematics for a ton of games.
ALT 2 is the best imo. Man.... i need some rest. I played Killzone multiplayer, 8 hours strait. Drained both of my controllers power. Now i have to wait. lol. OFF TOPIC: Add me. GREEK_620 I'm also recruiting people for my CLAN, [*iCE] IN COMPITION ELITES. If you guys are interested let me know thru PSN.
And I love them. Sure, they take some getting used to (mostly the aiming acceleration), but when you think about it, they actually really work. There's an aim toggle and a sprint toggle; It's nice you don't have to keep the button held down to sprint / aim.
for alt2 it is hard to crouch and aim at the same time . is it for you ?
Default for me, works like a charm.
....there basicly the same a COD but the meele and aim are switched
@ThanatosDMC i not quite sure i agree with what you said about res5... i mean most of the articles i have read its been full of people complaining about the controls. in fact i am not buying the game because i hate the controls ( not just tht there are other things i don't like.
I'm gonna keep complaining about the control. After playing Dead Space and enjoyed it, you'd complain too. BUT, it wont stop me from buying two copies of Resident Evil 5. One for my girl and one for me.
I don't understand at all why people are having issues with it.
although i think a lot of people are complaining because they have spent the past year playing COD4 and no other shooter. So they have a form of control tunnel vision. i personally play every game using its default controls.
The update fixed the controls for me. He says it's a placebo effect. I know for sure it isn't. The old controls were more sluggish and uncomfortable. I played 5 hours and took a break. I downloaded the patch without knowing what it was but the controls felt more natural and responsive to me.
Indeed. The deadzone has all but been eliminated. There is a definite change.
the "lag" most people thought they were getting was the deadzone. i mean, the change was noticeable, but didnt really change anything for me, which is good because i really like the way the game controls.
I didn't notice a change at all in how the controls work. I personally have it set to standard 2 (crouch and shoot L2 and R2) and it works perfectly for me.
Same for me. I can't tell the game has changed in regards to the controls. Plays the same as before.
GG shouldn't of listened to the scrubs and left them the way there were.
they didnt really change it all that much, its hardly noticeable.
ppl still on that
So many articles about the controls in Killzone 2. Nice to see the devs responding as fast as they did.
I have never been a multiplayer person, just mostly got my first round of multiplayer games, through COD 4, and when I first played online in Killzone 2, to be honest, was so used to COD 4 controls. But as soon as you play a round or two, the default controls are great to use. LOVE THIS GAME!!!Just wanted to add my two cents from a multiplayer noob. :)
THE demo released and immediately many noticed the lag, the retail released and the lag was still there. There are videos on youtube that show you this lag in detail. The issue for many was never the button layout, never the need to play or have a button layout exactly to cod4 or other fps games. Not every game needs to have the same button layout of another popular game in order to be good. I wouldn't like it if every game played exactly the same or used exactly the same button layout, Not learning a new layout is laziness. I can understand if the layout is whacked out that playing is impossible but thats not the case with kz2. The issue was a real problem for many, It was NOT the WEIGHTY FEELING, IT WAS NOT THE way the movement from the right stick would start off slow and then increase. All of that was the way GG intended, a weighty more realistic feel. THE ISSUE was with the response time from when you fired your gun to when it displayed on screen or when you used your right stick to move up/down left/right and not having it show on screen at the same moment you moved the stick. That was an actual problem,Maybe it was a bug since others said they didnt have this issue but SO many people had this issue that you cant simply say we are complaining or we cant accept change. GG addressed the issue for a reason, they fixed this issue for a reason. Most of you accepted the issue for whatever reason but it still was a issue that if any other game had you would all be screaming about it as a major problem. The controls are NOW FIXED, the response time is improved. The thing that bothered me most is how fanboyism almost ruined kz2, it had controls issue yet the fanboys let it slide because of the hype or need for kz2 to be a AAA game so they let the control issue slide, thats sad. If halo had a second delay in responce time the nets would explode. TRUST ME WHEN I SAY THIS, GG didnt adjust the controls just because some people on the net complained and they need to make us happy. they fixed the controls because after careful inspection they saw what people complained about.
The default controls are fine. I'm playing the game through, I have no problem with the controls. The only issue I have with the game is when my "allies" are injured and I have to revive them. For a game dead-set on being as immersive as possible, having to do this chore really pulls me out of it. The main allies should be indestructable, that's all I think is wrong with the game. The controls are fine.
i didnt even notice the difference before and after the patch must have been so minor that its more of a psychological thing
What, nothing wrong with the controls ask anyone on this site they will tell ya. I mean i was surprised when GG patched the controls being that not a single person does not like the controls, GG must just be messing with people considering the controls are so perfect.
Sticking your fingers in your ears and singing "LALALALA" doesn't change the fact that people had issues with the controls.
i still struggle with this game(1.6 kdr, but i enjoy it even more with the deadzone removed, thank you GG
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