When Puzzle Quest Galactrix was announced I was happy to get a new game in the Puzzle Quest series. Then the flash demo ended up online and we all got a taste of the new game play. Gone was the square playing field. Gone were the days of extra turns for a mere 4-in-a-row. Even the pieces moved into the field of play in a new fashion. I was intrigued and looking forward to the game's release.
Then came the day the game was released. Honestly, I was looking forward to getting the Xbox Live Arcade version of the game, but since it did not come out at the same time as the DS version I went with the latter. I made a grave error.
Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.
In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.
In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.