GI writes: "Rhythm games are difficult to turn into a lot of fun. Let us think about it for a minute or two. The Dance Dance Revolution series has survived as long as it has because of the strong soundtracks and established rhythm. It has survived because the DDR games are kinetic! There is a connection to the music - much like Amplitude, Guitar Hero and Rock Band. While I do not have much experience with the latter two, I loved Amplitude because it had you hopping all over various tracks - bringing the songs to life! It was an awesome experience the first time I played through. And in some ways, it still is. However, I'm getting a tad distracted. There's a new rhythm game that wants to step into a genre that some consider stuffed to the gills. This game is B-Boy, and it might make you perform the "breaking dance."