Noby Noby Boy: Takahashi's Digital Playground

Siliconera writes: "After Katamari Damacy became a hit creator Keita Takahashi said he was interested in making playgrounds for kids. Noby Noby Boy is Takahashi's digital playground.

The game has no levels to beat. You control the BOY in randomly generated rooms and interact with the world. Loop the BOY inside donut shaped clouds, knock boxes into the abyss only to watch them fall from the sky, eat knights, and digest… your own tail. While you're doing whatever it is your doing animals and the curious inhabitants might ride on you. Eating things makes the BOY grow, which similar to a massive Katamari ball is harder to control. However, this game isn't Snakamari Damacy. It's up to the player to use his or her imagination to make a scenarios or goals other than collecting trophies."

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siliconera.com
180°

Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment

We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.

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gamerevolution.com
Fist4achin1581d ago

A developer daring to be different. I hope this game is good. I really enjoyed his Katamari games.

isarai1580d ago

Really weird and super sucks Sony canceled them, especially given their history of patience with even the most niche games. Glad it survived through all that, going the extra mile to support it and grabbed the special edition physical release with the vinyl soudtrack.

Nasdac1580d ago

At least Sony gives them multiple chances to create something with impact. Sony as all the other developers are about sales and/or critics. If there is none of them then the product has no value.

Venoxn4g1580d ago

I am fan of his Katamari games, hope this one will be a good one too

Gordoncordon1580d ago

this game is so bad it stinks the playstation store

franwex1580d ago

It’s almost like he is asking for reassurance regarding poop being funny.

Well, it is. Just in the right quantities.

DaDrunkenJester1580d ago

How many logs is too many logs?

Show all comments (10)
190°

Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment

We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.

Read Full Story >>
gamerevolution.com
Fist4achin1836d ago

So does this mean Sony's not going to be taking his crap?! This developer definitely has some great creativity and the Katamari are a hoot. I hope we see more in the future.

1836d ago Replies(2)
Samus7071835d ago

Well, he certainly seems like a lovely human being. Perhaps a little too humble but I appreciate his lack of ego - not very common in today's gaming climate. Yet another reason why Japanese gaming is my preferred country of origin. The personalities of the people making the games are SO important to the outcome. In the West, devs tend to be either money grubbing corporatists looking to squeeze every dollar possible or they are egotistical narcissists who think it's their job to change the world through their "art". Ugh.

fsfsxii1834d ago

I wonder what your opinion of Miyamoto is. Several developers have come out exposing his petty attitude

Segata1834d ago

Lol yeah dude has a serious temper

Samus7071834d ago

I’m actually not talking about whether a person is a joy to work for, i’m Talking about how their personality shapes their goals. In the examples I cited about the West, the goals are simply money and self-importance. The East tends to try to please the player and find success through endearment and then loyalty.

Tapani1834d ago

I think most Japanese developers are much more humble than their Western counterparts, however, it would be naive to think they don't have billion dollar corporations trying to milk their customers to the last penny. I mean look at the mobile game business there, it can be worse than the Western world.

Console developers do seem different though, it's old school business for people who are talented and learn through mistakes. These guys seem to be really wanting the player feel the fun and excitement when playing their game.

Please do note that Japanese are naturally quite humble in front of foreigners, in front of TV cameras, and such. It's a cultural thing (compared to Americans who are the opposite, and that is respected in the US.)

70°

GameEnthus Podcast ep304: Play it Forward or The Linelife

This week Brett Taylor(@BATzerk) creator of Linelight joins Tiny(@Tiny415), Mike(@AssaultSuit) and Aaron (@Ind1fference) to talk about: Linelight, Arcadium, Noby Noby Boy, Peter Panic, Grant Kirkhope, David Wise, Diddy Kong Racing, Cosmic Express, Stardew Valley, Allen Hazelton, Paper Mario Color Splash, Captain Toad Treasure Tracker, My Dog Zorro, Extra Life United, Shack News, IDARB, Ultimate Chicken Horse, Overcooked, Brawlhala, Power Rangers, Bryan Cranston, Justice League, Spider-Man Homecoming, Fantastical Beasts and Where to Find Them, Nightcrawler, Dirty Grandpa, Chappelle, Marvel’s Iron Fist, Mass Effect Andromeda, Snake Pass, Yooka-Laylee, Overwatch, Orisa, Neo Turf Masters, Blaster Master Zero, Horizon Zero Dawn, Breath of the Wild, Everything, Rain World, Battle Princess Madelyn, DESYNC, Splatoon 2.0 Test Fire, Has Been Heroes, Pandemonium, N-gage, My and more.

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gameenthus.com
2572d ago