Strategy Informer: CellFactor Interview
Having seen Xbox Live and the PlayStation Network pick up steam over 2008, it was only a matter of time when major publishers decided to start putting a lot more focus on developing "next-gen" titles for the online services. CellFactor: Psychokinetic Wars is a prime example of this major push towards next-gen digital content for the consoles and Strategy Informer had the opportunity to speak to the Lead Gameplay Programmer, Mohamed Samir from Timeline Interactive and the Lead Designer, Julian Castillo from Immersion Games on outlook of the title.











