"Publisher Activision Blizzard will launch a total of three new intellectual properties in 2009, according to Activision publishing president Mike Griffith.
One of the new properties is Prototype (PC, PS3, X360), Radical's multi-platform, open-world action title slated for a summer release."
Not all video game protagonists are sweet, jolly, or wholesome. Folks like Agent 47 are cold, ruthless, and reserved and it shows.
Ah, fond memories of strangling all the people in their hotel rooms in Hitman 1
Lara Croft, Nathan Drake etc, cos they pretend to be the good guys but are mass murderers that show no remorse.
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
This is a nice change of pace from all the Guitar Hero's and Call of Duty's. As long as they're interested in new IP's, I'm happy!
I'm afraid that Prototype could be repetitive. The goal of the game is to absorb as many memories as you can and kill person to person to find them. This is a game inside a very large city, so I am fearing that you will have to kill one person to another and that would eventually get too repetitive. I hope that this isn't random and that there are clues and location markers to who you have to kill, otherwise a player will go from one place to another and kill like 500 people and not progress very far through the game.
Im Always welcome to the idea of new IPs. I hope each one is amazing as they are made out to be.
Though I hope Activision knows what they are doing