It's 2009 and F.E.A.R. 2 is going very much against the grain. It sports a health bar, harking back to an age before the meteoric rise of the console FPS. With their sequel, Monolith have declared the two shoddy expansion packs for the original non-canon, which is good, and have clearly tried to engage with the criticisms levied against them for former efforts. If PlayTM is going to be completely brazen with the truth, though, it hasn't evolved too far beyond the original F.E.A.R. This is no bad thing, mind.
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Inspired by the J-Horror craze going on at the time, Monolith’s F.E.A.R. was a solid action fest of a shooter that entertained as much as it terrified. Bloody Disgusting goes back to see Alma ten years on from the launch of the sequel.
This game honestly killed all my interest in the franchise, I loved 1 and its expansions (even though they're technically non-canon now) but the sequel was such a let down.
WTMG's Kyle Nicol: "Whilst F.E.A.R 2 wasn’t the masterpiece I remembered from ten years ago, with its combat and level design being worse than the original, it is still a fun game that is well worth playing through today. "