430°

Killzone 2 controller lag might be demo-only issue.

Guerrilla dev answers some questions on the official Killzone forums.
One gamer asked for the controller lag issue and Mother666 had this to say:

´´This is something I am looking into at present. Will let folks know soon enough, but we think it is a demo-only related issue.''

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killzone.com
Hellsvacancy5645d ago

All these people moaning about the controls hav any of them thought to themselves that maybe the controls are fine its the idiots usin them thats the problem

Ninja-Sama5645d ago

I've played the demo so many times and the more I play it the more I realise how much better the gunplay is compared to other games.

It isn't that spray and pray noob BS you get in so many other games. You actually have to aim your gun in this game and fire in controlled bursts ala counter-strike. I love it.

5645d ago
ultimolu5645d ago (Edited 5645d ago )

I'm playing the demo until I master the controls. But other than that, it works like a charm for me.

OMG, 17 more days! *___*

meepmoopmeep5645d ago

it took me my 2nd/3rd replay to get use to the controls again.
no problems on my end.

a good gamer is one that can conform to every game's controls

PS360WII5645d ago

Well I don't think people are idiots if they don't like a controller setting.

That said I kind of liked that delay. It's like the delay we all have from having your brain tell you to do something until your body does it. Takes some getting use to but makes it a fun challenge.

Shroom5645d ago

I don't know, but the "lag" could be the tv the people are using. My roomie's tv creates a slight lag when played through component cables.
Switched to vga cable and lag was gone.
Just an idea.

Cool Hwhip5645d ago

On a slightly different note,it took me 4 playthroughs of the demo to realize I have a Knife at my disposal(With Alternate 2 on,hit the right button on the D-pad).

jwatt5645d ago

That's the same thing I've been doing, playing the demo over and over so I could be one of the best online.

gamesmaster5645d ago

its the weightiness that guerrilla added to the game to add realism. people seem to think its a problem...

joydestroy5645d ago

yup, i've played the demo now several times over and each time the controls just feel more and more natural. i've never played any demo as much as i've played this one lol

Ryo-Hazuki5645d ago

there is no such thing as a control issue on killzone 2.....whats so hard about switching to alternate 2 and turn on the zoom hold function...and BAMM..

jBat175645d ago (Edited 5645d ago )

* the ads are lame, not a bad-ass diorama, which a kid in middle school can do
* haha, did not solded 11 millzions copies liek gaylo 3 on day #1
* ok, so the KZ2 is the king of all fps BUT ps3 controller sucks for fps
* der are more ODST sales than KZ2, patetic
* cod4:MW2 will pwn this one. we jsut needs to wait 9 months

gaffyh5645d ago

It's not even a huge issue, I personally didn't even feel the lag.

cryymoar5645d ago

the same people who couldn't get the controls for LAIR right cause they were too slow, stupid, and lazy.

Tarasque5645d ago

Man alot of defensive peeps on here, Yeah no control problems it's the person playing. Just like the person playing is causing constant frame drops.......RHMFE. A foreal gamer wouldn't cause frame drops they would adapt and look at the ground while playing. Maybe it is my problem when i hit my reload buttons 3 times and it still doesn't respond, maybe you are right i need to adapt maybe i need to play the whole demo only using a knife. Maybe i am not using my right thumbstick right is there any other way to use it, other than moving it around. Fill me in cause if i am not using my thumbstick right and cause it not to respond as it should then please help me.

beavis4play5645d ago

i think they fit in fine with the realism of the game. i love the way the demo plays. i think the game would lose something to make it like UR tournament or COD.

dantesparda5645d ago (Edited 5645d ago )

The problems is YOU and you're fanboyism, cuz there is no problem with the controls. There is nothing wrong with the controls. The problem that people are having is that when you turn to the left or right, the gun doesnt turn at a 100 miles an hour and i guess alot of people prefer that, because thats what they're used to. Whereas I appreciate the extra feel that the speed of Killzone 2's turning speed gives you, its more realistic and has more feeling. Just turn up the sensitivity and it will at least speed it up for you. Maybe not give you the million miles an hour speed that some of youse are looking for. But it'll speed it up for you none-the-less. And the other issue that some people are having with the controls is they are not exactly the same/mapped out like COD4. And even though you can get it close enough to that game, people (cough, 360 fanboys mainly) still wanna complain about it. Its all just a "preference" issue more than a actual problem with the controls. And that is not a problem with the game, but rather a problem with you and your preferences.

JasonPC360PS3Wii5645d ago (Edited 5645d ago )

I think I have a s-s-s-stuttering problem with my eyes because all I see is d-d-d-denial. Need proof? go to the Sony forums there is a huge list of people talking about this.

Tarasque5645d ago

Maybe you can't read well, or maybe you are trying to be a defensive @#$%. I said nothing about the aiming speed which i turned it up in the demo anywho. When i make valid points of hitting a button 3 times and it still not responding you are going to be a lame arse and tell me adjust my aiming speed and call me a fanboy, you can try to blow smoke up my @ss all you want i played the demo and and the frame drops and controls ruined it for me i repeat RUINED it for me. Just like any other fanboy in denial. To clarify, it's not about slow turning/aiming speed, it's about the acceleration of that speed and the responsiveness of the moment you move the stick, and which the gun responds. Sorry it doesn't fly with me the controls suck and nothing you can say or do will change the fact, so live with it.

uie4rhig5645d ago

to shut everyone up, they should allow you to customise the controls however you want, you can assignment what running is etc.. only then we can move on to the next 'kz2 sux' argument which will then be killed, and we start all over again

MEH!!!!

nycredude5645d ago

Who are you two kidding? Do you think all of us on N4g are idiots? The two of you have been trolling everything Killzone 2 related and bashing the game for the longest. I doubt you guys even have a Ps3, let alone played the demo. Because unless you too are blind, there is no denying how good the game is. Maybe you should try playing the game with your eyes open.

On a different note if the demo pissed you off and the controls ruined it for you then don't buy it. Go play Fear two since it is out tomorrow. Seriously continuing to troll in the threads and crying about the controls when it is obvious you don't fancy the game is retarded!

At the ones who are really having, I have played the demo and I know many people who have and none of them have this problem. Hopefully it is an isolated issue but if not I am sure it is or will be fixed for release. Just relax.

FYI Gears of War 2 MP was JUST fixed for christ sakes.

Microsoft Xbox 3605645d ago (Edited 5645d ago )

Those two xbox fanboys are just trolling and exaggerating. It's either that or they lack basic adaptation skills.

YoMeViet5645d ago

come on guys....don't feed the trolls!

The controls are awesome, alt 2 is CoD4 style so there is NO need to complain unless you all hated Cod4 controls. Only thing I like to see is a toggle for cover and not a hold for cover, b/c its hate holding down both L1 + L2 to shoot. Other then that, you are all so dead on the 27th MUHAHAHAH

PSN: youmeviet1133

JasonPC360PS3Wii5645d ago

http://boardsus.playstation... 8 pages of lag complaint... but hey, it doesn't exist right?

<---walks away whistling

pixelsword5645d ago (Edited 5645d ago )

It's eight pages all right... but not all of them were complaining; it was eight pages of various things; but the most telling is this one on the first page:

"No one ever messes with settings..Sigh"

I have a problem that I will address on the forums, but it's for something else

*walks away whistling as well*

FrankenLife5645d ago

This is something that I have been following. The demo that I am playing on my TV is fine. I see what some people are calling controller lag, but I have no problem with it. I found one video that slows down to show number of frames difference. I don't know what is causing this, but if you doubt it, then check this video.

http://www.youtube.com/watc...

Oner5645d ago (Edited 5645d ago )

It's actually more than just those 8 pages in that 1 thread.

250 pages and counting in the official thread.
http://boardsus.playstation...

As well as numerous singular threads have been closed and/or removed. It is not as small of an issue as people think it is. Even Seb Downie the QA Manager of GG stated "I don't have that myself, but I see what you guys mean"

Source ~ http://boardsus.playstation...

So it is a visible issue that he has acknowledged. Now we have to wait and see what happens....

AshleyRiot5645d ago (Edited 5645d ago )

@frankenlife and oner- Problem with those videos is nobody plays games frame by frame or in slow motion. If there's a problem in the demo it sure isn't in mine. BTW reviews are in too no mention of this. If there was a problem it sure as hell would be mentioned. The controls in K2 are intended to have a more weighty feel to them. Actually you know what Play mag did mention something about the controls. Here you go "Using those guns takes more skill then your typical FPS,with attention to speed of fire,reloads,and burst patterns coming into play in nifty ways;the beefy size of the enemy and dialed up hit points can be both frustrating and deliciously satisfying when you come to grips with the more steady,weighty tuning of the characters movements." Right there sounds like the demo I'm playing. Oh yeah and Tarasque and Jason360 are just trolls who the hell would believe anything they say lol

Oner5645d ago (Edited 5645d ago )

It's obviously not about playing the game frame by frame but the proof of nearly a 1/4 of a second timed delay is cause for concern. A person name Skill of the PS Forums wrote this a little while ago that kinda expresses how it can be an issue ~

"If I can't do a 180 in a split second, that's fine by me. Neither can you, so it's fair. If I can't take cover online, or take out a couple heads in rapid succession, same deal. But if I have my sniper in hand, and I line it up on your head, and I press R1, and you move out of the way, and then it fires? That's wrong. That needs to be fixed. Period."

There is more to it than that as well as I have said below in an earlier comment. Please have a read on it for more insight.

@ below ~ Seb Downie has already said he notices the issue. If they are going to do something about it is another thing though. But it couldn't hurt the game to have less of a "deadzone" delay.

AshleyRiot5645d ago

@oner- Yeah I read that comment and for sure if it was a problem we would have heard it from the MP beta testers,hands-on MP reviewers etc.

Blitzed5645d ago

Why are you going into playstation forums...oh wait...I forgot...trolling is your job.

@Tarasque- give it a rest, you have posted the same sh!t in every KZ2 thread, we get it, you dont like KZ2...then why is it you visit every thread...oh wait...I forgot...you are Jason360.

HateFanboys5645d ago

You do realize that only dantesparda's first sentence was aimed at you right? And that the rest of his comment was aimed at the control haters. You just played yourself by showing what an idiot you are. And stop trolling spamming all the Killzone 2 threads with the same sh1t.

+ Show (30) more repliesLast reply 5645d ago
5645d ago Replies(1)
Pennywise5645d ago

You have heard of the lag?? lol

I have no idea what they are talking about. Three weeks is too long.

Fishy Fingers5645d ago (Edited 5645d ago )

Quick video of it here: http://www.youtube.com/watc...

Personally I havent noticed the problem, but it's evidently effecting some people. Many forums including the official have people posting genuine concerns. Some people have it with every input (button), some only a few.

Either way, if you have noticed it, dont worry to much but expect the final game to be some what "shaper". Which cant be bad.

RoseSapphire5645d ago

Fishy, that video is terrible. Anyone flicking one of the analogs like that is going to get the same effect in almost every game out there. If you pay attention when the gun actually moves to his flicking, meaning he finally applied enough pressure, it moves at the same time as the flick.

Pennywise5645d ago

Bran, I wondered who the hell does that with their controller. It seems pretty dumb to me. I might not be a pro with aiming with the analogs yet, but this method seems pretty bad.

Ju5645d ago

@Fishy. I agree. That looks odd. While I haven't tried to "punch" the stick like that (I'll try that when I get to it later), I am pretty sure, I have not experienced any kind of effect like shown in the video. This looks like a bug. Weird.

Oner5645d ago (Edited 5645d ago )

This is actually a better video showing the issue
http://www.youtube.com/watc...

And another
http://www.youtube.com/watc...

And a perfect example of unwarranted re-adjustments @ 1:23 - 1:32 but specifically at 1:27-1:32
http://www.youtube.com/watc...

And a comparison to Resistance 2 on how much sharper the response time is
http://www.youtube.com/watc...

Sorry guys, but I am one of the people who clearly feel, see & notice the issue. I am not saying nor believe KZ2 sucks or is bad in any way shape or form, but the controls are not up to my standards and it detracts from the immersion/experience enough that I have to really re-think me picking up my already paid for in full pre-order and rent it to see if it is addressed or just in the demo build.

I am not a bot, I am not trying to crap on GG, Sony or anything else in that manner. I am 100% honestly bummed that the controls aren't accurate in it's implementation. I personally don't believe it is about the weight characteristic or it's mechanics. Simply there is a timed based delay that affects the start point and the end point when you release; as if it starts 250ms later it will end 250ms later as well affecting all subsequent re-adjustments. The last thing about this I have to say is this would only be an improvement and would not change or hurt the game at all. It would just tighten up the response time when you input an action so the weight and feel will still be there.

I truly wish to enjoy this great title but if it's not fun to me then I cannot rightfully spend my money on it and will have to cash out my pre-order payment. Especially if it is still evident in the full retail version just as it has been proven in numerous videos of the demo already.....But again I have to stress and let it be known that I whole heartedly want the game to succeed in every way...even if without my enjoyment or contribution.

Ju5645d ago (Edited 5645d ago )

Now I tried that with the demo I have.

I mean, the clearest effect is in the video where the guys actually pulls the trigger and takes the finger off before the shot takes place. I can assure you, this does not happen for me. I have a DS3. I get an immediate feedback on the rumble when I pull the trigger (recoil feedback). The impact (about 5ft away from a wall) is immediate.

The "stick punch" is about the same, but this makes sense because of "weight" (mass inertia, requires a bit more force to turn, and this is how I would interpret this). A short "punch" simply does not create enough force. However, the lag like in the pistol video, I do not have, neither.

Weird. I would have said the deferred renderer adds some overhead (like 1-2 frames = 67ms), but it just doesn't happen on my machine. None of those effects shown in the video, which demonstrate the effect pretty clearly.

BTW: The KZ2 menus react the same way the R2 menues do for me. And the "example of unwarranted" does not clearly point to this problem, rather to a new player not used to the controls (happened to me the first time, too, not any more, though).

+ Show (4) more repliesLast reply 5645d ago
wantedboys5645d ago (Edited 5645d ago )

i have the full game and it's perfect

Max Power5645d ago

i am not gunna call you a liar, but.. um yeah, i don't know how to finish that.

iHEARTboobs5645d ago

You guys are still gonna be too slow against me. ;)

See you guys online!

Show all comments (125)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX140d ago (Edited 140d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro140d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72140d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_140d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga140d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos140d ago (Edited 140d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23140d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000140d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin140d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole140d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix140d ago

A Resistance reboot will be awesome

Michiel1989140d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor140d ago (Edited 140d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

140d ago
Michiel1989140d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar444d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor444d ago

Can’t wait for their next franchise

SullysCigar444d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg444d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149444d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138444d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim444d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC444d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138444d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle444d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76444d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 444d ago
REDGUM444d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730444d ago (Edited 444d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger444d ago

thank you fps lover, I'm with you

talocaca444d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy444d ago (Edited 444d ago )

Kinda wish they move on from Horizon tbh.

potatoseal444d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright444d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

Read Full Story >>
linkcablegaming.com
shinoff2183816d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff2183816d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz149815d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.