Killzone 2 controller lag might be demo-only issue.

Guerrilla dev answers some questions on the official Killzone forums.
One gamer asked for the controller lag issue and Mother666 had this to say:

´´This is something I am looking into at present. Will let folks know soon enough, but we think it is a demo-only related issue.''

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Hellsvacancy3541d ago

All these people moaning about the controls hav any of them thought to themselves that maybe the controls are fine its the idiots usin them thats the problem

Ninja-Sama3541d ago

I've played the demo so many times and the more I play it the more I realise how much better the gunplay is compared to other games.

It isn't that spray and pray noob BS you get in so many other games. You actually have to aim your gun in this game and fire in controlled bursts ala counter-strike. I love it.

3541d ago
ultimolu3541d ago (Edited 3541d ago )

I'm playing the demo until I master the controls. But other than that, it works like a charm for me.

OMG, 17 more days! *___*

meepmoopmeep3541d ago

it took me my 2nd/3rd replay to get use to the controls again.
no problems on my end.

a good gamer is one that can conform to every game's controls

PS360WII3541d ago

Well I don't think people are idiots if they don't like a controller setting.

That said I kind of liked that delay. It's like the delay we all have from having your brain tell you to do something until your body does it. Takes some getting use to but makes it a fun challenge.

Shroom3541d ago

I don't know, but the "lag" could be the tv the people are using. My roomie's tv creates a slight lag when played through component cables.
Switched to vga cable and lag was gone.
Just an idea.

Cool Hwhip3541d ago

On a slightly different note,it took me 4 playthroughs of the demo to realize I have a Knife at my disposal(With Alternate 2 on,hit the right button on the D-pad).

jwatt3541d ago

That's the same thing I've been doing, playing the demo over and over so I could be one of the best online.

Shadow Flare3541d ago

Sorry, what controller lag?

gamesmaster3541d ago

its the weightiness that guerrilla added to the game to add realism. people seem to think its a problem...

joydestroy3541d ago

yup, i've played the demo now several times over and each time the controls just feel more and more natural. i've never played any demo as much as i've played this one lol

Ryo-Hazuki3541d ago

there is no such thing as a control issue on killzone 2.....whats so hard about switching to alternate 2 and turn on the zoom hold function...and BAMM..

jBat173541d ago (Edited 3541d ago )

* the ads are lame, not a bad-ass diorama, which a kid in middle school can do
* haha, did not solded 11 millzions copies liek gaylo 3 on day #1
* ok, so the KZ2 is the king of all fps BUT ps3 controller sucks for fps
* der are more ODST sales than KZ2, patetic
* cod4:MW2 will pwn this one. we jsut needs to wait 9 months

gaffyh3541d ago

It's not even a huge issue, I personally didn't even feel the lag.

cryymoar3541d ago

the same people who couldn't get the controls for LAIR right cause they were too slow, stupid, and lazy.

Tarasque3541d ago

Man alot of defensive peeps on here, Yeah no control problems it's the person playing. Just like the person playing is causing constant frame drops.......RHMFE. A foreal gamer wouldn't cause frame drops they would adapt and look at the ground while playing. Maybe it is my problem when i hit my reload buttons 3 times and it still doesn't respond, maybe you are right i need to adapt maybe i need to play the whole demo only using a knife. Maybe i am not using my right thumbstick right is there any other way to use it, other than moving it around. Fill me in cause if i am not using my thumbstick right and cause it not to respond as it should then please help me.

beavis4play3541d ago

i think they fit in fine with the realism of the game. i love the way the demo plays. i think the game would lose something to make it like UR tournament or COD.

dantesparda3541d ago (Edited 3541d ago )

The problems is YOU and you're fanboyism, cuz there is no problem with the controls. There is nothing wrong with the controls. The problem that people are having is that when you turn to the left or right, the gun doesnt turn at a 100 miles an hour and i guess alot of people prefer that, because thats what they're used to. Whereas I appreciate the extra feel that the speed of Killzone 2's turning speed gives you, its more realistic and has more feeling. Just turn up the sensitivity and it will at least speed it up for you. Maybe not give you the million miles an hour speed that some of youse are looking for. But it'll speed it up for you none-the-less. And the other issue that some people are having with the controls is they are not exactly the same/mapped out like COD4. And even though you can get it close enough to that game, people (cough, 360 fanboys mainly) still wanna complain about it. Its all just a "preference" issue more than a actual problem with the controls. And that is not a problem with the game, but rather a problem with you and your preferences.

JasonPC360PS3Wii3541d ago (Edited 3541d ago )

I think I have a s-s-s-stuttering problem with my eyes because all I see is d-d-d-denial. Need proof? go to the Sony forums there is a huge list of people talking about this.

Tarasque3541d ago

Maybe you can't read well, or maybe you are trying to be a defensive @#$%. I said nothing about the aiming speed which i turned it up in the demo anywho. When i make valid points of hitting a button 3 times and it still not responding you are going to be a lame arse and tell me adjust my aiming speed and call me a fanboy, you can try to blow smoke up my @ss all you want i played the demo and and the frame drops and controls ruined it for me i repeat RUINED it for me. Just like any other fanboy in denial. To clarify, it's not about slow turning/aiming speed, it's about the acceleration of that speed and the responsiveness of the moment you move the stick, and which the gun responds. Sorry it doesn't fly with me the controls suck and nothing you can say or do will change the fact, so live with it.

uie4rhig3541d ago

to shut everyone up, they should allow you to customise the controls however you want, you can assignment what running is etc.. only then we can move on to the next 'kz2 sux' argument which will then be killed, and we start all over again


nycredude3541d ago

Who are you two kidding? Do you think all of us on N4g are idiots? The two of you have been trolling everything Killzone 2 related and bashing the game for the longest. I doubt you guys even have a Ps3, let alone played the demo. Because unless you too are blind, there is no denying how good the game is. Maybe you should try playing the game with your eyes open.

On a different note if the demo pissed you off and the controls ruined it for you then don't buy it. Go play Fear two since it is out tomorrow. Seriously continuing to troll in the threads and crying about the controls when it is obvious you don't fancy the game is retarded!

At the ones who are really having, I have played the demo and I know many people who have and none of them have this problem. Hopefully it is an isolated issue but if not I am sure it is or will be fixed for release. Just relax.

FYI Gears of War 2 MP was JUST fixed for christ sakes.

Microsoft Xbox 3603541d ago (Edited 3541d ago )

Those two xbox fanboys are just trolling and exaggerating. It's either that or they lack basic adaptation skills.

YoMeViet3541d ago

come on guys....don't feed the trolls!

The controls are awesome, alt 2 is CoD4 style so there is NO need to complain unless you all hated Cod4 controls. Only thing I like to see is a toggle for cover and not a hold for cover, b/c its hate holding down both L1 + L2 to shoot. Other then that, you are all so dead on the 27th MUHAHAHAH

PSN: youmeviet1133

JasonPC360PS3Wii3541d ago 8 pages of lag complaint... but hey, it doesn't exist right?

<---walks away whistling

pixelsword3541d ago (Edited 3541d ago )

It's eight pages all right... but not all of them were complaining; it was eight pages of various things; but the most telling is this one on the first page:

"No one ever messes with settings..Sigh"

I have a problem that I will address on the forums, but it's for something else

*walks away whistling as well*

FrankenLife3541d ago

This is something that I have been following. The demo that I am playing on my TV is fine. I see what some people are calling controller lag, but I have no problem with it. I found one video that slows down to show number of frames difference. I don't know what is causing this, but if you doubt it, then check this video.

Oner3541d ago (Edited 3541d ago )

It's actually more than just those 8 pages in that 1 thread.

250 pages and counting in the official thread.

As well as numerous singular threads have been closed and/or removed. It is not as small of an issue as people think it is. Even Seb Downie the QA Manager of GG stated "I don't have that myself, but I see what you guys mean"

Source ~

So it is a visible issue that he has acknowledged. Now we have to wait and see what happens....

AshleyRiot3541d ago (Edited 3541d ago )

@frankenlife and oner- Problem with those videos is nobody plays games frame by frame or in slow motion. If there's a problem in the demo it sure isn't in mine. BTW reviews are in too no mention of this. If there was a problem it sure as hell would be mentioned. The controls in K2 are intended to have a more weighty feel to them. Actually you know what Play mag did mention something about the controls. Here you go "Using those guns takes more skill then your typical FPS,with attention to speed of fire,reloads,and burst patterns coming into play in nifty ways;the beefy size of the enemy and dialed up hit points can be both frustrating and deliciously satisfying when you come to grips with the more steady,weighty tuning of the characters movements." Right there sounds like the demo I'm playing. Oh yeah and Tarasque and Jason360 are just trolls who the hell would believe anything they say lol

Oner3541d ago (Edited 3541d ago )

It's obviously not about playing the game frame by frame but the proof of nearly a 1/4 of a second timed delay is cause for concern. A person name Skill of the PS Forums wrote this a little while ago that kinda expresses how it can be an issue ~

"If I can't do a 180 in a split second, that's fine by me. Neither can you, so it's fair. If I can't take cover online, or take out a couple heads in rapid succession, same deal. But if I have my sniper in hand, and I line it up on your head, and I press R1, and you move out of the way, and then it fires? That's wrong. That needs to be fixed. Period."

There is more to it than that as well as I have said below in an earlier comment. Please have a read on it for more insight.

@ below ~ Seb Downie has already said he notices the issue. If they are going to do something about it is another thing though. But it couldn't hurt the game to have less of a "deadzone" delay.

AshleyRiot3541d ago

@oner- Yeah I read that comment and for sure if it was a problem we would have heard it from the MP beta testers,hands-on MP reviewers etc.

Blitzed3541d ago

Why are you going into playstation forums...oh wait...I forgot...trolling is your job.

@Tarasque- give it a rest, you have posted the same sh!t in every KZ2 thread, we get it, you dont like KZ2...then why is it you visit every thread...oh wait...I are Jason360.

HateFanboys3541d ago

You do realize that only dantesparda's first sentence was aimed at you right? And that the rest of his comment was aimed at the control haters. You just played yourself by showing what an idiot you are. And stop trolling spamming all the Killzone 2 threads with the same sh1t.

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3541d ago Replies(1)
Pennywise3541d ago

You have heard of the lag?? lol

I have no idea what they are talking about. Three weeks is too long.

Fishy Fingers3541d ago (Edited 3541d ago )

Quick video of it here:

Personally I havent noticed the problem, but it's evidently effecting some people. Many forums including the official have people posting genuine concerns. Some people have it with every input (button), some only a few.

Either way, if you have noticed it, dont worry to much but expect the final game to be some what "shaper". Which cant be bad.

BranWheatKillah3541d ago

Fishy, that video is terrible. Anyone flicking one of the analogs like that is going to get the same effect in almost every game out there. If you pay attention when the gun actually moves to his flicking, meaning he finally applied enough pressure, it moves at the same time as the flick.

Pennywise3541d ago

Bran, I wondered who the hell does that with their controller. It seems pretty dumb to me. I might not be a pro with aiming with the analogs yet, but this method seems pretty bad.

Ju3541d ago

@Fishy. I agree. That looks odd. While I haven't tried to "punch" the stick like that (I'll try that when I get to it later), I am pretty sure, I have not experienced any kind of effect like shown in the video. This looks like a bug. Weird.

Oner3541d ago (Edited 3541d ago )

This is actually a better video showing the issue

And another

And a perfect example of unwarranted re-adjustments @ 1:23 - 1:32 but specifically at 1:27-1:32

And a comparison to Resistance 2 on how much sharper the response time is

Sorry guys, but I am one of the people who clearly feel, see & notice the issue. I am not saying nor believe KZ2 sucks or is bad in any way shape or form, but the controls are not up to my standards and it detracts from the immersion/experience enough that I have to really re-think me picking up my already paid for in full pre-order and rent it to see if it is addressed or just in the demo build.

I am not a bot, I am not trying to crap on GG, Sony or anything else in that manner. I am 100% honestly bummed that the controls aren't accurate in it's implementation. I personally don't believe it is about the weight characteristic or it's mechanics. Simply there is a timed based delay that affects the start point and the end point when you release; as if it starts 250ms later it will end 250ms later as well affecting all subsequent re-adjustments. The last thing about this I have to say is this would only be an improvement and would not change or hurt the game at all. It would just tighten up the response time when you input an action so the weight and feel will still be there.

I truly wish to enjoy this great title but if it's not fun to me then I cannot rightfully spend my money on it and will have to cash out my pre-order payment. Especially if it is still evident in the full retail version just as it has been proven in numerous videos of the demo already.....But again I have to stress and let it be known that I whole heartedly want the game to succeed in every way...even if without my enjoyment or contribution.

Ju3541d ago (Edited 3541d ago )

Now I tried that with the demo I have.

I mean, the clearest effect is in the video where the guys actually pulls the trigger and takes the finger off before the shot takes place. I can assure you, this does not happen for me. I have a DS3. I get an immediate feedback on the rumble when I pull the trigger (recoil feedback). The impact (about 5ft away from a wall) is immediate.

The "stick punch" is about the same, but this makes sense because of "weight" (mass inertia, requires a bit more force to turn, and this is how I would interpret this). A short "punch" simply does not create enough force. However, the lag like in the pistol video, I do not have, neither.

Weird. I would have said the deferred renderer adds some overhead (like 1-2 frames = 67ms), but it just doesn't happen on my machine. None of those effects shown in the video, which demonstrate the effect pretty clearly.

BTW: The KZ2 menus react the same way the R2 menues do for me. And the "example of unwarranted" does not clearly point to this problem, rather to a new player not used to the controls (happened to me the first time, too, not any more, though).

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wantedboys3541d ago (Edited 3541d ago )

i have the full game and it's perfect

Max Power3541d ago

i am not gunna call you a liar, but.. um yeah, i don't know how to finish that.

iHEARTboobs3541d ago

You guys are still gonna be too slow against me. ;)

See you guys online!