7.8

Game Vortex: Boingz Review

Game Vortex writes:

"It's hard to sing the praises of Boingz over our disappointment with the marginal control scheme and dodgy physics. It also feels wrong to pan the game since it introduces such a neat and well thought out concept. Perhaps with Boingz 2.0, we'll see more fine-tuning of the control scheme and refinement of the physics behind stretching and launching the little Boingz. Until then, we'd classify Boingz as a curiosity, fun for adventurous souls that have Wii-Ware credits to burn or patient gamers willing to forgive some rough edges for a unique gaming experience. The challenge in recommending Boingz over some of its competition on the Wii download service is that there are a host of better realized games available for a player's dollar, such as World of Goo, the Art Style games, or something like Lost Winds. If you've played all those and still need more, you could do worse than invest in Boingz and give these stretchy little creatures a whirl. Or a spin. Or a launch."

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gamevortex.com
10°
6.0

1UP: Boingz Review

Boingz does provide a moderate amount of challenge (especially if you aim for a gold-medal ranking in each stage), and the springy little creatures kinda get under your skin with their attentive oval eyes and adorable aimless humming. The experience just seems better suited to a browser-based Flash game than a standalone WiiWare title. No matter how you stretch it, your 1,000 Wii Points won't go very far with this one.

10°
7.0

IGN: Boingz Review

Boingz is a fun WiiWare game with an interesting concept and satisfyingly clever mechanics. The style, a 2D viewpoint with polygonal platforms and environments, probably won't dazzle you, especially since it comes after the gorgeous World of Goo. But stretching and shooting off the Boingz through 30 stages of platforming challenges, most of them filled with head-scratching puzzles, is reason enough to consider the project. It's certainly one of the better WiiWare games to date so if you've got the money to spare, pick it up.

Presentation - 5.0
Graphics - 6.5
Sound - 6.5
Gameplay - 8.0
Lasting Appeal - 7.0
Overall -

10°
3.0

Boingz review - WiiWare World

An extract from the WiiWare World review of Boingz:

"The basic idea behind Boingz is a simple one. The Boingz resemble a rubber band in both design and physics. Using the Wii Remote, you can grab on to their antenna and then stretch them at varying lengths in order to release the antenna and watch as they fly through the air. You can control how far they flick as well as their trajectory by stretching them in different directions and angles. You'll do the majority of your navigating around each level using this flicking method, but you can also move your Boingz around the old-fashioned way using the Nunchuk stick. To add further depth to the experience you'll also be able to interact with certain objects in each level ranging from rocks to elevators. You'll have to make use of these various objects in order to safely guide your Boingz to the exit gates in each level, at which point you'll be given a grade of Gold, Silver, or Bronze depending on your overall score. Points are awarded for picking up twinklies, rescuing individual Boingz and finishing the level as quickly as possible. You can even go back to completed levels in order to gain a higher grade.

There are no hazards in the game that can kill your Boingz; instead, the challenge lies in actually guiding your Boingz to the exit. You'll have to learn how to use the various Boingz together in order to traverse the many challenging levels that lay in store for you. Many times you can't get through certain sections of a level with only one Boingz, which will force you to track down sleeping Boingz in each level in order to get them to work together to reach the exit. As you can imagine, the levels start out quite easy and soon begin to get extremely tricky and challenging as you progress through the 30 that are on offer."

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wiiware-world.com