How can a game that involves flying platform things and a fictional planet be realistic? Let me explain: while Killzone 2 is set in a sci-fi universe, the actual gameplay is some of the most realistic of any shooter. Guns are heavy, giving your character momentum and making it harder to quickly move and aim. Firing from the hip is inaccurate, making it necessary to slow down and look down your sight. To escape being ripped to shreds by gunfire, cover is necessary. However, stay behind that cover too long and enemies will lob grenades behind to force you out.
If you haven't played the game, all of this probably sounds really good to you. However, I'm convinced that if Killzone 2 went with a less realistic approach, the game would be much more enjoyable. There's a point where a game becomes so realistic that it's not fun, and Killzone 2 comes dangerously close to that point.
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Perhaps its just me but despite the realism i still had a substantial amount of fun. Just because there is no auto aim and you can't do that snap L1 to aim thing from COD4 its no fun because its too hard. Bunch of girls go play viva pinata
Guy is complaining cus when you hide in cover they throw grenades at you to flush you out lol. This is killzone not halo. The bad guys aren't here to make you laugh
Is this guy a beginner gamer or something? I love the realistic approach that this game has...it's actually the best game I've ever played. We need more games like this.
it is an interesting issue, to argue game design close to realism isn't a kind of "fun". Still that is an opinion and people do need time to adjust with the game play.
Still the control setting can be changed, the sensitivity of the X/Y-axis can be modify and the difficulty level can always adjust.
Beside, being realistic is one of KZ2's special element. Somehow like RE5 tank-mechanism is RE series tradition...kind of.
now, players have to use cover and think out a strategy. make your shots count. too bad some can't handle this, because they're going to miss out on a whole lot of fun.
and what's with the guy from the article? he says the characters in KZ are "hulking masses"? they aren't........has he even seen the game?
this game is awesome it challenges you to aim with precision and accuracy unlike cough cough COD which has auto aim which is for handicap players that cant handle a real pistol if their life depended on it